HardYards/tools
type-two 458e9a5412 Lane B S16: gate 2.3 — separation pins ATTEMPTED and honestly REFUSED, with receipts
Measured post-ruling (garden_probe, funnel ON, 2026-07-20):
  site_02 x earlybuster: bare 82.6 FULL (hail 10.7 + rain 6.8) · best flown 90.2 · gain +7.6
  site_03 x southerly:   bare 83.7 FULL (hail 10.7 + rain 5.6) · best flown 89.8 · gain +6.1
Bare WINS both nights by >30 points; 'bareMustLoseBelow' cannot be written
honestly at any threshold, so per the gate's own rule this is a FINDING, not
a fudged pin. Each yard carries _separation_finding (measured refusal with
numbers + the delete-on-pin instruction); scorecard exposes it and SCORE IT's
NONE PINNED branch becomes PIN REFUSED (measured). New assert: every shipped
yard is separation-JUDGED — pinned XOR refused-with-finding; silence and
stale-finding both red. Balance fight filed in THREADS.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-20 20:32:37 +10:00
..
assetcheck assetcheck/look.html: the verify that answers "is this the right shape" 2026-07-18 16:01:39 +10:00
blender Lane E S15 gate 1.2: re-bake sail_post top_anchor 0.90 -> 1.00 per the gate 1.1 ruling; factory emits the per-type anchor ratings manifest (anchor_ratings.gen.js) from the re-imported GLBs, ambiguity-aware, --only-guarded; asset_report carries per-asset anchor extras 2026-07-20 17:49:38 +10:00
cardpreview Add carport_01 for site_02, and the pyrrhic end card 2026-07-17 14:29:08 +10:00
character Lane E, Sprint 13: no wind clip — the pipeline can't supply one, and the lean was never a clip 2026-07-18 00:45:22 +10:00
garden_bench Lane C S13 correction: the bench flew site_02 funnel-OFF and tree-FROZEN; wild-night headline dies 2026-07-18 13:08:21 +10:00
jobsheet Lane E, Sprint 11: client juice — job sheet, invoice, and the kid's bike 2026-07-17 17:39:58 +10:00
site_audit Lane B S16: gate 2.3 — separation pins ATTEMPTED and honestly REFUSED, with receipts 2026-07-20 20:32:37 +10:00
storm_envelope storm_envelope: the wind side of the failure envelope, per anchor (gate 2.4) 2026-07-17 20:10:17 +10:00
yardshot Add hail juice, plant shred, and a way to screenshot the game 2026-07-17 03:03:54 +10:00
deploy_hardyards.sh Add deploy_hardyards.sh: partly.party deploy per the games-VPS pattern 2026-07-17 21:39:09 +10:00