HardYards/web/world
type-two 3d89ce8fe8 Paste E's letterhead/invoice kit into hud.js; rule HARD YARDS + sequential ABN
Gate 3.1: the CUT block from tools/jobsheet verbatim — letterhead, billto,
brief, sched, .void, AMOUNT DUE, terms. Docket numbers shared across the
pair (JOB/INV 1040+night); week.js nights carry an addr. Cards scroll when
taller than the window (safe center + overflow). Both rulings adopted and
pinned by DOM asserts; selftest 317/0/0.
2026-07-17 20:27:18 +10:00
..
data Sprint 11 shepherd: C's venturi correction taken, D's two landmines defused 2026-07-17 17:51:30 +10:00
js Paste E's letterhead/invoice kit into hud.js; rule HARD YARDS + sequential ABN 2026-07-17 20:27:18 +10:00
models Lane E, Sprint 11: client juice — job sheet, invoice, and the kid's bike 2026-07-17 17:39:58 +10:00
vendor Vendor three.js r175, add stdlib dev server and launch config 2026-07-16 21:33:42 +10:00
dev_player.html Merge all lanes; add importmap; fix /world/ absolute paths 2026-07-16 22:23:20 +10:00
dev_rigging.html Lane B S11: audit the venturi, land setWorld/setBudget, revive the harness 2026-07-17 17:42:54 +10:00
index.html Give the game a face: HUD, mouse prep, forecast and aftermath (gate 1) 2026-07-17 02:32:02 +10:00
selftest.html Add tools/site_audit; retract the p1 claim against C; show LANE BAL 2026-07-17 14:52:31 +10:00