HardYards/tools
type-two 2b1c8cf15e Re-audit both yards with hints live; fix the dump's 5 mm lie; THREADS tables
audit.mjs's hand-typed backyard dump goes full-precision: the 2-dp rounding
moved t2 ~5 mm against t1's shelter cone and swung its ice-night peak
4.8 -> 9.3 kN — the node and browser front-ends disagreed by one whole
winnable line until the positions matched to the float. Reconciled by
measurement (node on full floats reproduces the browser exactly).

Re-audit verdict (THREADS, full tables): every night still passes, no retune
proposed — E's numbers stand. backyard: hints move exactly one number (night
2 honest $30 -> $40; fascia appears in zero bed-covering quads so its 0.35
is audit-invisible). site_02: 64/66 -> 23/66 affordable, every cheap carport
line dead, cheapest now $40 honest steel, cheapest >=70% line $45 through a
$30-rated carport post — the trap is priced, not fenced off.

Selftest 319/0/0.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 20:32:33 +10:00
..
assetcheck Bake joined-node rotations so bounding boxes are tight 2026-07-16 21:43:06 +10:00
blender Lane E, Sprint 11: client juice — job sheet, invoice, and the kid's bike 2026-07-17 17:39:58 +10:00
cardpreview Add carport_01 for site_02, and the pyrrhic end card 2026-07-17 14:29:08 +10:00
character Bake M3 animation pack: 11 new Mixamo clips into player_anims.glb 2026-07-16 23:06:40 +10:00
jobsheet Lane E, Sprint 11: client juice — job sheet, invoice, and the kid's bike 2026-07-17 17:39:58 +10:00
site_audit Re-audit both yards with hints live; fix the dump's 5 mm lie; THREADS tables 2026-07-17 20:32:33 +10:00
yardshot Add hail juice, plant shred, and a way to screenshot the game 2026-07-17 03:03:54 +10:00