HardYards/web/world
type-two 25eefccc69 Lane B S13: kill the marked fake — garden model comes from A's garden.js everywhere
garden_probe.html drops its TEMPORARY COPY of HAIL_WEIGHT/RAIN_WEIGHT/
GARDEN_DRAIN and flies main.js's own createGarden (imported from garden.js),
so the probe's hp/state/damage-split are the model's, not a re-derivation.
balance.test.js's local GARDEN_DRAIN/W_HAIL/W_RAIN copy re-points at the
garden.js exports (A's flag on balance.test.js:38) — a future retune now
moves this suite the day it lands instead of drifting silently.

Selftest 351/0/0 on the scratch merge (b+a+c) — the constants are identical,
so no number moved; the SOURCE moved.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 13:50:15 +10:00
..
data Rule the gutter $90 (E's proposal adopted); teach collateralFor/wreckStructure the house; action B's effective-rating flag 2026-07-17 20:45:49 +10:00
js Lane B S13: kill the marked fake — garden model comes from A's garden.js everywhere 2026-07-18 13:50:15 +10:00
models Gutter priced and wrecked: GUTTER_COLLATERAL=90 baked with reasoning; torn-gutter house wreck, carport pattern 2026-07-17 20:21:24 +10:00
vendor Vendor three.js r175, add stdlib dev server and launch config 2026-07-16 21:33:42 +10:00
dev_player.html Merge all lanes; add importmap; fix /world/ absolute paths 2026-07-16 22:23:20 +10:00
dev_rigging.html Lane B S11: audit the venturi, land setWorld/setBudget, revive the harness 2026-07-17 17:42:54 +10:00
dev_skyfx.html skyfx: the change announces itself — a front wall in the sky (gate 3.4) 2026-07-17 20:24:51 +10:00
index.html Retitle the game page: HARD YARDS (release name; SHADES stays the repo name) 2026-07-17 21:37:23 +10:00
selftest.html Add tools/site_audit; retract the p1 claim against C; show LANE BAL 2026-07-17 14:52:31 +10:00