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tests
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Merge remote-tracking branch 'origin/lane/d'
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2026-07-17 01:01:48 +10:00 |
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camera.js
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Add graybox yard, third-person camera and game shell
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2026-07-16 21:33:42 +10:00 |
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contracts.js
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Merge remote-tracking branch 'origin/lane/b'
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2026-07-17 01:01:48 +10:00 |
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debris.js
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Fix debris ground friction, cloud seam and yard coords
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2026-07-16 21:50:41 +10:00 |
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interact.js
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Lane D: solids collision, the M3 verbs, shelter and stumble
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2026-07-17 00:08:46 +10:00 |
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main.js
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Merge Sprint 2 lanes; wire debris into sail step; settle downdraft dispute as documented skip
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2026-07-17 01:09:51 +10:00 |
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player.js
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Lane D: solids collision, the M3 verbs, shelter and stumble
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2026-07-17 00:08:46 +10:00 |
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player.sim.js
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Lane D: solids collision, the M3 verbs, shelter and stumble
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2026-07-17 00:08:46 +10:00 |
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rigging.js
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Add prep-phase picking UI over RiggingSession (unblocks A step 8)
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2026-07-17 00:14:34 +10:00 |
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rigging.selftest.js
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Align sail lane to contracts.js; free blown corners so they flog
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2026-07-16 21:55:37 +10:00 |
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sail.js
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Re-run the §7 gate against real storm wind; stop allocating per face
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2026-07-17 00:25:25 +10:00 |
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sail.selftest.js
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Merge Sprint 2 lanes; wire debris into sail step; settle downdraft dispute as documented skip
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2026-07-17 01:09:51 +10:00 |
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skyfx.js
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Rain stops at the cloth (SPRINT2 Lane C.3)
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2026-07-17 00:10:29 +10:00 |
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testkit.js
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Add selftest harness with one suite per lane
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2026-07-16 21:33:42 +10:00 |
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weather.core.js
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Add vertical gusts, freeze debris.pieces, fix fog restore
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2026-07-16 23:58:31 +10:00 |
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weather.js
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Add debris, skyfx and the Lane C bench; align to landed contracts
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2026-07-16 21:38:21 +10:00 |
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world.js
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Expose the yard's hemisphere light for skyfx
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2026-07-16 23:38:03 +10:00 |