HardYards/web/world
type-two 16dee119d6 Sprint 14 gate 1: the yard editor core + two shipped bugs it found
web/world/editor.html + js/editor.js. Loads any existing site or an empty
template and renders the REAL dressed world through the same
loadSite/createWorld/dress path the game boots -- not a diagram, and no
second renderer to keep in sync. Place/drag/delete on the ground plane by
raycast, writing the SAME named-key site-JSON shapes world.js already reads
(the gnome pattern; there is deliberately no generic props[] and the editor
does not invent one). Live validateSite into a panel, canonical
stable-key-order export with a loud _INVALID key, visible _design/_why
authoring fields, and an export panel that says export != shipped.

Published the DOM seam contract in editor.html's header so B's SCORE IT and
C's wind authoring can start against it immediately -- mountPanel + a class
kit, the way E's .letterhead kit worked in Sprint 12.

Two rendering bugs in world.js that the editor surfaced in its first ten
minutes, both verified by looking at the yard rather than by reasoning:

- the graybox house was built unconditionally and dress() only retires it
  when a house GLB loads, so site_02_corner_block -- which declares no house
  -- has been shipping a 16x3x6 m grey slab across night 3's whole north
  horizon, in solids, on the public URL.
- SHED alone was bound raw while SHED_TABLE/GNOME/BIKE all get their degrees
  converted, so SHED.rotY was undefined, the shed's quaternion was all NaN,
  and three.js silently declines to draw a NaN world matrix. The Hendersons'
  shed has never rendered; ladder.js has been leaning the ladder on thin air.

Also: createWorld threw on a site with no shedTable (unreachable for both
shipped sites, reached by the editor template on its first frame). Now null,
which every consumer already guards and which CONTRACT.world permits.

Selftest 362/0/0. Asserts for the two fixes land with the round-trip test in
the next commit -- pushing now because B and C are blocked on the seam.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 15:46:01 +10:00
..
data Sprint 13 gate 1.4: the played run is the ruling's centre — canon written, pin labeled sim-chain, THREADS 2026-07-18 14:18:37 +10:00
js Sprint 14 gate 1: the yard editor core + two shipped bugs it found 2026-07-18 15:46:01 +10:00
models Gutter priced and wrecked: GUTTER_COLLATERAL=90 baked with reasoning; torn-gutter house wreck, carport pattern 2026-07-17 20:21:24 +10:00
vendor Vendor three.js r175, add stdlib dev server and launch config 2026-07-16 21:33:42 +10:00
dev_player.html Merge all lanes; add importmap; fix /world/ absolute paths 2026-07-16 22:23:20 +10:00
dev_rigging.html Lane B S11: audit the venturi, land setWorld/setBudget, revive the harness 2026-07-17 17:42:54 +10:00
dev_skyfx.html Lane C S13 gate 2.3 + D's sliver: ambient leaves from 30 km/h; hail pool hides at zero 2026-07-18 11:51:26 +10:00
editor.html Sprint 14 gate 1: the yard editor core + two shipped bugs it found 2026-07-18 15:46:01 +10:00
index.html Sprint 13 gate 3: the front door — splash, pause, touch notice, Enter pinned 2026-07-17 23:59:27 +10:00
selftest.html Add tools/site_audit; retract the p1 claim against C; show LANE BAL 2026-07-17 14:52:31 +10:00