Character is a byte copy of 90sDJsim's man_casual_01 ped (already metre-scale, head bone 1.75 m, bind pose proven in that game). Clips ride beside it in an anim-only carrier built from the FBX libraries on the M1 Ultra. The peds cannot round-trip through Blender: they encode metre scale as a node scale of 0.01 on mixamorig*:Hips with child bones in centimetres, and Blender bones carry no rest scale, so the glTF importer silently drops it — the rig is exploded on import (LeftToe_End 96 m below the floor) before any merge happens. So merging clips onto the ped (PLAN3D 5-D.1) is not viable; we ship the ped untouched and retarget rotation-only clips onto it at runtime, the same shape 90sDJsim already uses for peds/idle.glb + peds/walk.glb. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
677 KiB
677 KiB