# House rule (PLAN3D §0): the runtime asset is always .glb. Raw DCC files stay # in the canonical libraries outside the repo and never get committed here. *.fbx *.blend *.blend[0-9] *.obj *.mtl # Lane E: per-asset verification renders — regenerable, and 3 MB of churn. # The tiled tools/blender/contact_sheet.png IS committed; it's the acceptance # evidence for §5-E, and it renders deterministically so it never churns. tools/blender/thumbs/ # macOS / python noise .DS_Store __pycache__/ *.pyc