Commit Graph

144 Commits

Author SHA1 Message Date
type-two
f029274940 Lane C S17 gate 1 + 1.2: the honesty gate on the board, and the exposure cross
- forecastHonest(def): "a storm the forecast can't describe honestly doesn't
  get offered" as a predicate, not a sentence — validator + measurable stats +
  the stone vocabulary ceiling (STONE_WORD_CEILING 2.0: past it, "golf ball"
  undersells the ice and the word ambushes where the band can't). The band-
  containment recomputes are disclosed as structural regression armour, not
  counted as coverage.
- c.test walks NIGHTS ∪ POOL from the shipped data (the union, per A's
  stormsToPreload finding — a pool-only storm is covered the day it exists).
  Negative controls: a lying windchange, a cricket-ball stone, both refused
  by name. Lead-0 card pins: the offer card's gust/sustained figures parsed
  back out and matched against stormStats; a lead-0 offer must not hedge.
- The exposure cross (the S14 pin pattern, third outing): my failure-route
  envelope (built world, anchor collateral keys through world.collateralFor,
  the gnome per scoreRun) vs A's exposureOf — item-level equality on ALL
  THREE yards: backyard 115, corner block 205, swing lawn 255. Zero unpriced
  keys. Teeth proven in-suite: strip the carport key and the cross reds.

Selftest 490/0/0 (A's 485 + 5), browser-verified; board verified live on
:8826 — both cards print the honest lead-0 lines and the crossed dollars.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 02:39:07 +10:00
type-two
dd69a2cf6c Lane A S17 gates 0+1+2: THE JOB BOARD — two offers a morning, the chosen job IS the night
Gate 0 rulings (written, with reasoning, in THREADS):
- 0.4 hail-light balance: CANON. B's finding reproduces exactly ($4/$2 garden
  spread), but the mild-night rig market buys the STEEL and the collateral, not
  the bed — a cheap rig that fails on site_02 swings $184 and two stars against
  the same rig holding, and the cheapest HOLDING line is $40, not the $20 floor.
  Ruled for B's option (b): the separation block asks the wrong question on
  those nights; the new shape is B's and is NOT this sprint. Rain drain-weight
  lever declined at its proper price (full gauntlet re-measure, own gate).
- 0.4b gradeFor scraped/solvent >=3 STANDS on the seven-night shape, ruled on
  the arithmetic (savable 6 → solvent is 4-6 dead, which is what the copy says).
- 0.3 score-header wording consulted for B (no code from me).

Gate 1 — the board: board.js (pure data, node-testable), week.offers()/take(),
seeded from week+night via contracts' mulberry32 — no Date.now, no Math.random.
An offer carries a whole NIGHT ENTRY and take() installs it, so sheet, quote,
invoice, ledger, warranty, rep and end card all read a chosen job through the
path they already had — seven surfaces, zero changed lines. Scripted spine runs
byte-identically when nothing is taken.

Gate 2 (data half) — constraints as night data, checked enum, premium ruled
(+25% anchor ban / +20% budget cap, both UNMEASURED and flagged cut-first),
stated on the offer, the job sheet and the invoice it was paid under. ONE
calloutFee() now serves quote() and settle(). Enforcement is B's.

Two bugs found off the suite: take() stored raw pool entries (crashed quote()
on a missing pay block) → normaliseNight() split so both doors share it; and
NIGHT 1 HAD NO BOARD — the splash bypassed it — found by looking, not testing.
Pool pairings audited in the browser before shipping; both constraints checked
for soft-lock against real holding lines.

Mutation-checked ×6. One did NOT go red: "every pool storm is preloaded" passed
with the POOL source deleted, because every pool storm is also in NIGHTS — the
same coincidence that hid the calm-day bug. stormsToPreload(nights, pool) split
so it can fail. Selftest 485/0/0 (474 + 11).
2026-07-21 02:11:16 +10:00
type-two
75d5f9a4bf Lane D S17 gate 0.1: SEVEN NIGHTS — the wildnight restored at night 5 (John's ruling)
Ladder: gentle, southerly, earlybuster×site_02, southerly×swing_lawn,
WILDNIGHT×backyard, icenight×backyard (beyondSaving rides the night),
soaker×site_02. Icenight brief reverts to 'less wind than last night'
(true again); new Hendersons brief sells the pyrrhic stake. Law pins
retitled + one new ruling pin (wildnight in, known yard, before the
icenight); a.test re-pinned to the seven-shape; gradeFor clean bar
derived (held >= savable) per the S16 same-commit demand. Selftest
474/0/0; verified live on :8827.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 00:36:03 +10:00
type-two
d8e7087c2c Lane D S16 gate 4.1+4.2: swing lawn re-scored (zero deltas), THE SIX-NIGHT WEEK wired
- site_03 re-scored on the post-ruling tree, S15 loop, FUNNEL ON: every number
  reproduces the S14 card to the digit (81 quads, 11 clean/16 marginal, cheapest
  honest $65 h3,t2,t2b,p1 85.3 FULL, bare 83.7, best clean 90.0, sep +6.3,
  best-reading 91.8 MARGINAL). Nothing moved; nothing to fix; B's PIN REFUSED
  (measured) card renders the finding on this yard.
- NIGHTS is six: gentle, southerly, earlybuster(s02), SOUTHERLY over the SWING
  LAWN (new site, survived storm), icenight (flag intact, no longer final),
  SOAKER over the CORNER BLOCK (C's measured pairing). Two new briefs: Ruby's
  swing set sells the crossbar trap; the Vasilaros return sells the cloth
  default the forecast argues against.
- THE STRUCTURAL CONSEQUENCE, filed loudly: six slots cannot hold five old
  storms + a survived-storm debut + the soaker. The WILD NIGHT leaves the
  rotation (every other candidate is load-bearing); storm file, tests and the
  pinned backyard separation all stand. If the eviction is wrong the fix is a
  seven-night week — one entry, a ruling.
- week asserts updated (a.test): six nights, final-night=6 both directions on
  the broke rule, three clients with night 6 a RETURN booking.
- four six-night-law pins in d.test: one new site / one new storm / never same
  night; survived-storm debut; soaker pairing (C's receipt in the message);
  beyond-saving night neither new nor final.
- hud surfaces read NIGHTS.length (splash, morning header, end card) — flagged
  for A; hardcoded 'five' would lie on every paper.
- selftest 473/0/0 (469 + 4); mutations M1 soaker→backyard, M2 debut→wildnight,
  M3 flag→final each RED with the law's own words, restored, green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-20 21:49:58 +10:00
type-two
a7cb661b62 Merge remote-tracking branch 'origin/lane/c'
# Conflicts:
#	THREADS.md
2026-07-20 20:57:35 +10:00
type-two
186e75839d Merge remote-tracking branch 'origin/lane/e'
# Conflicts:
#	THREADS.md
2026-07-20 20:57:35 +10:00
type-two
d03712ae47 Lane C S16: gate 3 lands — the fabric bet pinned, forecast argues it, storm in the lists; selftest 438/0/0
Gate 3.1 pins (c.test): the soaker over site_02 through gardenfly, porosity
the only variable — bare <30 (17.5), best cloth line <50 (42.3, still >bare:
the leak is partial), same $75 ring on membrane >90 FULL (96.5) with lost<2
and cost<=80, $60 membrane ring wins too (68.8), separation >40 (54.2). The
inverse guard: membrane on carabiners reads WORSE than cloth (19.1/3 lost vs
24.5/2) — the F key is a bet, not an upgrade. Gate 3.3: forecastLines grows
stones + rainRate (worded, banded); stormStats.hailSize + forecastFor
hail.size band, spread 0.30, nesting/truth-holding pinned in the resolving
loop; existing card fields byte-identical (new band draws last). storm_06 in
STORM_KEYS + suite STORMS (sync assert is the tripwire). Envelope tool flown:
throat 21.55 @ 59.2, q1 17.78 (rated slot), q2 wind-coldest yet cloth-side
second-hottest — the pond's signature isolated between harnesses. Mutations,
separate runs, red-then-green: gardenfly seam hardcoded -> both 3.1 pins red;
STORM_KEYS drop -> list-sync red with diff; stormgen rng -> byte-equal red.
Browser selftest 438/0/0 (418 + 4 storm honesty + 12 stormgen + 4 gate-3).
THREADS: gate entries + D pairing receipt + B seam/finding notes.
2026-07-20 20:33:10 +10:00
type-two
6cbae92028 Lane A S16: gate-1 THREADS entry (landing + rulings + E's flags answered); defuse the 'trampoline' bogus-type fixture (E's flag)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-20 20:29:42 +10:00
type-two
b74383722b Lane E S16: sixteen pins for gate 5 — 10 auto scale/node checks on the five new GLBs + 6 named: pergola resolves through the MANIFEST (never a literal) and prices between gutter and swing; the wreck fails partially with byte-close decks; the glasshouse offers NOTHING from three directions and prices as the apex; panes pinned translucent, wreck pinned emptied-not-felled; the pool's 14 denials pinned per-post BY NAME (RULE 1's regex cannot see them — proven, control M3). 434/0/0 in the browser
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-20 20:21:57 +10:00
type-two
d6af6ba5a2 Lane C S16: makeStorm(seed) — seeded storms inside authored envelopes (gate 3.2)
stormgen.js: envelopes are authored data (every knob a range, knot times
fixed), a seed picks one storm via a single mulberry32 stream in a pinned
draw order. Same seed → byte-equal def; def carries its seed so the gust
timeline downstream is seeded by the same number. checkEnvelope() recomputes
membership FROM THE DEF (never trusts the generator) and also runs the storm
validator. One family ships: soaker_family, ranged around storm_06's measured
personality. Cases ride the shared node+browser list: byte-equal determinism,
100 seeds all valid + all inside (gustPeak spread 12.8-17.2 across seeds),
four named escape routes red-not-shrugged, valid-but-off-family storm red
(checkEnvelope is not the validator in a hat), change event === physics for
sampled seeds, and two fixed-seed generated storms ride the SAME telegraph/
continuity/validator gates as authored ones. Node suite 72/0. Mutation check:
rng → Math.random went red on the byte-equal case, restored, green.
2026-07-20 20:11:34 +10:00
type-two
71278da837 Lane A S16 gate 1: the ledger — work history on the settlement, warranty at quote time, rep on the letterhead
week.js: REP (stars, half-steps, x1+0.04(rep-3) fee multiplier), warrantyItems()
derived from the previous settlement's rig record so quote==settle holds by
construction; rep moves at dawn of the night that earned it and never reads the
garden. main.js: rigRecordFor (exported value — the tally remembers what
repairCorner's cleared flag forgets), night break/repair tally, rep on the
forecast call. hud.js: rep under the ABN on job sheet AND invoice, warranty
lines on both papers worded per spec, fee-row multiplier the night it applies,
rep line under the verdict, end card speaks rep + shows warranty receipts,
C's gate-3.3 forecast print seam (inert until they land). a.test: 8 new tests
incl. the clean-week negative control. Selftest 426/0/0 in the browser.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-20 20:10:06 +10:00
type-two
82691678eb Merge remote-tracking branch 'origin/lane/c'
# Conflicts:
#	THREADS.md
2026-07-20 19:30:45 +10:00
type-two
0bb0e9eb6d Lane C S15: converge gate 2.2 onto B's THREADS proposal — B's filename/global/source/default taken, storm+time API kept; THREADS: seam receipt + gate-1.3 storm-side zero-delta confirmation
editor_stormsel.js -> editor_storm.js (B's name); globalThis.EDITOR_STORM
(B's name); setStorm/setTime carry B's source tag in the payload; default
becomes B's storm_03_southerly at my receipted t=40 (the pin stays pinned
in c.test — it never needed to be the default, and the c.test assert now
pins the CONVERGED pair instead so a private default cannot regrow).

Zero-delta second harness: envelope.html week mode, both shipped yards,
all five nights vs my S13 tables — byte-identical everywhere (site_02 x
earlybuster all 11 rows; backyard h1-h3 Pa/hint 266/946-1037/2093-2505/
1844-1933; branch ladder 0.88/0.76; t1 southerly 15.45). Measured on
lane/c @ gate-2.2 commit atop main c182fc1, pre-E-re-bake; zero expected
under the 1.00 ruling, zero measured, nothing to flag.

Selftest 413/0/0; mutations 6 (default drift) and 7 (source dropped)
red-then-green on top of the five in the previous commit.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-20 18:23:31 +10:00
type-two
3a2e4ff5e1 Lane C S15 gate 2.2: ONE storm picker — editor_stormsel.js is the shared storm+time selection; wind panel becomes a view of it + JUMP TO WORST SECOND
The store: one owner for 'which storm, which second' on the editor page.
Garbage keys refused loudly, no-op writes silent (the anti-ring guard that
lets a subscriber clamp from inside its own handler), listener errors
contained, default = the gate-2.3 pin (wildnight @ 60 s). editor.wind.js
drops its private stormKey/time and re-exports the store's STORM_KEYS —
one list, same array. B's editor_score.js patch proposed in THREADS.

Polish (my call): JUMP TO WORST SECOND — argmax of speedAt over grid ×
storm, venturi throats passed as exact probes, dt = the scrubber's own
0.5 s step. Writes the SHARED second. site_02 × wildnight: 51.11 m/s
@ 60.5 s at (-7.5, 0), the funnel plateau, found by scan not patience.

Selftest 413/0/0 (410 + 3). Five mutations red-then-green: no-op guard
off, validation off, singleton doubled, comparator flipped, probes
dropped — each reds its own assert with its own message.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-20 18:05:33 +10:00
type-two
2a540523ff Lane E S15 gate 1.2: RULE 4 pins — manifest===GLBs both directions (4a), runtime===manifest across all three shipped sites (4b); compared against the manifest, never a literal; both mutation-checked red-then-green (post 1.0->0.9)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-20 17:49:38 +10:00
m3ultra
c182fc14cb editor: the honest edges — Enter commits, bounds are seen, keyboard zoom, separation ruled (S15 gate 3 + gate 1.1 ruling)
Gate 1.1 RULED in THREADS: the honest post is 1.00 — the shipped value
becomes canon, E re-bakes to match, and the adoption mechanism must make
a baked hint reach JSON-declared anchors (same integration, no 0.90
window). B's re-measure becomes a zero-delta verification.

Gate 3: numInput/textInput commit on Enter (idempotent — a no-op commit
pays no rebuild); boundsFaults() rides the validation cache so header,
panel and export read one measurement, export leads with _OUT_OF_BOUNDS
(not _INVALID — that key's sentence would lie); the yard rectangle draws
as an amber line where fence-off sides hid it; +/- zoom on the wheel's
own curve; separation ruled a measured pin with the SITE panel saying so.
New a.test mutation-checked both ways in the browser harness. 410/0/0.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 11:11:05 +10:00
type-two
e49ad04f99 Merge remote-tracking branch 'origin/lane/b'
# Conflicts:
#	THREADS.md
2026-07-18 16:47:17 +10:00
type-two
a2ed98b4db Merge remote-tracking branch 'origin/lane/c'
# Conflicts:
#	THREADS.md
2026-07-18 16:47:17 +10:00
type-two
04f47586eb Merge remote-tracking branch 'origin/lane/e'
# Conflicts:
#	THREADS.md
2026-07-18 16:47:17 +10:00
type-two
15ea431b23 Gate 2.3: pin editor wind == game wind exact, and fix the stale-wind seam
The pin (co-owned with B, probe/second moved and argued in THREADS):
site_02_corner_block / storm_02_wildnight / the authored throat centre
(-6,0) / t=60.0 / exact ===. B proposed backyard_01, the garden bed and
t=30; all three are places the funnel contributes ~nothing (backyard_01's
venturi is [], the bed measures 0.0000 m/s of funnel even on site_02, and
t=30 is worth 0.4%), so that pin could not have failed. A vacuity guard
now asserts the funnel is worth >25% AT the pin, so it cannot rot back
into decoration.

Also fixed, found by looking: editor.wind rebuilt its wind in commit()
rather than on 'change', so any EXTERNAL mutation + markDirty() re-rendered
the panel against the previous site's wind. The readout kept insisting a
restored gap was 24% aligned. Refresh moved to the listener, so the overlay
is a function of the site as it is, whoever changed it.

368/0/0 (362 baseline + 6). All six mutation-checked in one run: dropping
setVenturi from windForSite reds the pin (31.60 vs 47.38 m/s), the guard
and the sweep; normalizeAxis as identity reds the fold; drifting the
shelterAtten mirror 0.5 -> 0.62 reds the volume assert.
2026-07-18 16:27:03 +10:00
type-two
ff7c1f7985 Lane B S14 gate 2.3: pin the editor's scored wind to the game's played wind
Two chains built independently — GAME (loadSite -> createWorld -> dress ->
windForSite) and EDITOR (siteClone-shaped object -> buildScoringWorld ->
windForSite) — asserted EXACTLY equal at t=30, speed and vector, at every
probe on both shipped yards. Exactly, not nearly: a tolerance is where the
funnel-off bug hid, and it moved the S13 headline 91.5 -> 39.8.

The mutation checks caught my own probe TWICE before this went green, which is
the only reason it is worth anything:
  1. I proposed backyard_01 in THREADS. It declares venturi: [] — no funnel to
     lose, so a funnel-off regression could never turn it red.
  2. So I moved to site_02 — and its BED is 6.08 m from a radius-5 throat.
     Starving that yard of its venturi moved the bed probe by 0.000 m/s.
Both versions passed their equality assert and both were worthless.

Measured sensitivity on site_02/earlybuster at t=30 (funnel on/off, trees
present/hidden):
    bed      ( 0, 1)  12.452  dV +0.000  dT +0.000   <- blind, not a pin site
    throat   (-6, 0)  15.910  dV +4.948  dT +0.000   <- funnel tripwire
    near tr1 ( 7,-1)   8.593  dV +0.000  dT -4.891   <- shelter tripwire

Mutation-checked: starving the editor clone of its venturi turns the @throat
equality red (plus both funnel asserts), while bed/tree stay green exactly as
the table predicts.

Also recorded as a pin, because it is load-bearing for anyone reading the
score card: the corner block's funnel does NOT reach its garden bed. It is
aimed at the rigging zone (the site JSON says so: q1 is 3.5 m inside the
radius), so on that yard the funnel is a hardware-load story, not a
garden-exposure one.

Selftest 374 passed / 0 failed / 0 skipped (362 baseline + 12).
2026-07-18 16:16:29 +10:00
type-two
f3bf038515 Sprint 14 gate 1 close: round-trip pinned, pool items landed, free-carport fixed
Gate 1.5 -- the round trip. a.test drives the editor's OWN placement function
(placeEntry, exported for exactly this) through
template -> place -> export -> parse -> validateSite -> createWorld -> dress,
then asserts the GLB-backed anchors ADOPTED and the carport's 0.22/0.30 came
out the far side. Mutation-checked with five deliberate breakages; four went
red and ONE DID NOT -- the key-order test shuffled only root keys, every one
of which is in KEY_ORDER, so the alphabetical fallback it claimed to protect
was never reached. Rewritten around unknown keys, re-mutated, red in both
halves. A determinism test that passed while testing nothing.

Picking bug, found by dispatching real PointerEvents rather than reading the
code: clicking an object's FOOT selected nothing, because the pick handle is a
cylinder centred 1.7 m up and from a raised camera the ray has already run
~2 m horizontally by the time it climbs there. pickRef now falls back to
nearest-placed-thing within 1.3 m of the ground hit -- camera-angle
independent, so it can't rot when the pitch changes.

Phantom sail (pool, filed unlanded in S13) -- LANDED and negative-controlled.
Teardown factored into disposeSailView() and called from loadSiteInto before
refreshCameraSolids (which reads sailView and would re-register a disposed
mesh as a camera collider). Rig state goes with the view. Verified through the
real game both ways: with the fix removed the cloth still hangs over the
corner block, screenshotted.

Dev-line (pool) -- two findings, both landed. The line counted `pieces` only,
so it read "debris 0" while seven leaves flew; now reports both populations
off C's leafCount. And index.html's boot-failure handler wrote into #dev,
which is display:none off localhost -- so a failed boot on partly.party showed
a stranger a blank page. It has its own visible #fatal element now.

E's gap 2, runtime half -- and it was worse than "one click away": nextId
namespaces structures s1, s2..., so the FIRST carport the editor places was
already free. collateralFor/wreckStructure/isWrecked now resolve through
structKey (site collateralKey, then GLB collateral_key, then id last so every
existing site is untouched). Negative-controlled: id-equality prices an
editor carport to null. E's tie_off:false honoured at both ends. E's swing set
and jacaranda are in the palette behind a `requires` gate, so they switch
themselves on when the ANCHOR_TYPE widening merges.

Also: `return t.skip(msg)` is a fake pass -- Suite.skip pushes a new result and
lets the current test record as pass. a.test had six; all converted to the
documented 'SKIPPED --' idiom.

Selftest 373/0/0, no skips.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 16:14:34 +10:00
type-two
b9b64604b3 Palette audit + two temptation props: honest extras, in the factory
SPRINT14 gate 3.1. The editor is about to offer these GLBs to an author by
name, which turns every silent field in them into a trap for whoever places
one. Audited the placeable set, fixed the gaps in the factory (nothing
hand-edited), and added the two props D needs to author a yard worth playing.

THE AUDIT, and what it found:

- Four `*_anchor` nodes carried no rating_hint at all — door_anchor,
  pickup_anchor, grip_anchor, window_light_anchor. adoptAnchor does
  `rating_hint ?? 1`, so silence there does not mean "unrated", it means
  RATED PERFECT: a shed door skin outranking a concreted post, conjured out
  of a missing field. They now deny it explicitly (`tie_off: false`).
- The carport's price resolved only by coincidence: collateralFor() matches a
  STRUCTURE whose site id equals the anchors' collateral string, and site_02
  happens to name its structure "carport". The editor will generate
  "carport_2" for the second one, and the trap would have gone free — the
  gutter bug reborn in the sprint meant to bury it. The GLB now carries
  `collateral_key`, like the house does for "gutter". Lane A: the runtime
  half is yours (collateralFor could fall back to it).
- The trampoline is unpriced, and now says so rather than omitting it.

Three new rules make the audit permanent, and each is proven able to fail:
no silent anchors, no collateral string nobody prices, no baked anchor_type
outside the checked ANCHOR_TYPE enum. Rule 2 found the carport gap on its
first run — an unfaked negative control.

THE PROPS:

- swing_set_01 (+ wrecked) — the palette's honest middle. It had a ceiling
  (gum fork 1.0) and a trap (carport beam 0.22) and nothing in between. Two
  apex anchors at 0.45, typed `swing_frame` (NOT `post`: the type string is
  what the player reads before committing, and "post" promises concrete),
  and a crossbar that is the most anchor-looking object in the game and is
  not one. Priced at $140 — proposal, reasoning baked beside it, A rules the
  number: gnome 25 < gutter 90 < swing 140 < carport 180.
- tree_jacaranda_01 — a second species whose LADDER is the feature.
  Gum: 1.00/0.88/0.76, climb freely, pay 24%.
  Jacaranda: 0.95/0.52/0.40, climb at all, pay 58%.
  That makes tree choice a real decision instead of "is there a tree".
  Unpriced by ruling, same as the bike: no limb-failure event exists to see.

Both wreck/orientation claims are measured in browser coords, not reasoned —
`wreck_falls_toward: "+Z"` is baked AND asserted against the mesh.

Selftest 376/0/0. Two consecutive full factory runs: 44 files byte-identical.
2026-07-18 16:01:27 +10:00
type-two
edb3377818 Merge remote-tracking branch 'origin/lane/d'
# Conflicts:
#	THREADS.md
2026-07-18 14:26:16 +10:00
type-two
646efa7244 Merge remote-tracking branch 'origin/lane/b'
# Conflicts:
#	THREADS.md
2026-07-18 14:26:16 +10:00
type-two
68edc607e7 Merge remote-tracking branch 'origin/lane/c'
# Conflicts:
#	THREADS.md
2026-07-18 14:26:16 +10:00
type-two
cc9849d538 Sprint 13 gate 1.4: the played run is the ruling's centre — canon written, pin labeled sim-chain, THREADS
- Played night 4 on the pinned line through the real UI (D's protocol):
  hp 55.7 WIN, 2/4 lost, pyrrhic verdict — the ~8 gap to the sim chain is the
  t=38 crate + ponding landing on p2's 4% margin. Ruled deliberate: the wild
  night sells no clean line; the pyrrhic win is the intended reading.
- Site block records _playedReference; a.test pin re-labeled as the
  deterministic sim-chain tripwire whose margin is what keeps the PLAYED
  night over the win line. Band 18-45 ruled an availability floor (B's 1c).
- THREADS: full second ruling, night-5 canon, Sprint-14 notes.
2026-07-18 14:18:37 +10:00
type-two
1c0fcc757b Sprint 13 gate 1.4 RE-RULED on B's skew finding: the pin measures the game now, and the target is restated
- a.test's separation flight had the phantom 12 s settle B caught (SailRig
  samples wind at its INTERNAL clock; the storm flew 12 s off the authored
  curve). Settle deleted — commit->attach->storm from t=0, C's corrected bench
  pattern; venturi wired from site data so the flight can never assume a yard.
- Game-true the line reads 63.6, not 68.3 — FULL (>66) was met by the harness,
  not the game, and the re-sweep says nothing buyable reaches 66 (the twin-post
  covering quad tears at 6.9 kN). Target RESTATED to the game's real stakes,
  with headroom: held >60 and 0/4 (win line 50; measured 63.6), bare <50
  (35.7), separation >=25 (27.9). Field names kept — B's gardenfly reads them.
- DESIGN CANON in the site block: the wild night's garden is WON SCARRED,
  never FULL; the week's arc is full/full/full, won-tattered, beyond-saving.
- p5 _why table corrected to game-true numbers (first sweep ran ~4 HP hot).
2026-07-18 14:11:58 +10:00
type-two
e1e14018bf Lane B S13: THE AUDIT REWRITE — the audit predicts the garden, on C's corrected picture
The scoring quantity is the FLOWN garden state now, not static cover%.
New gardenfly.js: windForSite (C's shared builder — venturi + shelters, one
copy in the repo) → real attach (throws on D's skipped-attach trap) → skyfx
exposure → garden.js, per candidate line; cover% demoted to a labelled
geometry diagnostic. audit.html flies every affordable line + bare bed and
judges the site's pinned separation block on the block's own storm; audit.mjs
(node) keeps fast winnability, gains p5 in its verified dump, and points at
the browser for garden truth.

On C's correction, three structural adoptions:
- windForSite everywhere (three harnesses independently mis-built site wind;
  no fourth copy);
- LIVE anchors via the re-pointable wind proxy — the audit's own frozen-sway
  remap was C's landmine 2 wearing my file's name (audit.html:69);
- the MARGIN rule (AUDIT.MARGIN = 0.15, one copy): every row prices twice —
  $hw holds vs $cleanHw with >=15% headroom — and only clean lines are
  winners; verdict code 'marginal-only' when the budget can only buy the
  knife edge (D's 39.8-TATTERED wild night, C's dead 91.9 headline).

Also game-true flight: the phantom 12s calm settle is GONE from the sweep
(commit->attach->storm is one keypress; the settle skewed every storm sample
12 s off the authored curve — SailRig samples wind at its INTERNAL clock).
That skew is not academic: it is a.test's separation-flight harness too, and
gardenfly.selftest now pins BOTH chains (game-true 63.8 tattered vs skewed
68.4 'full' on the pinned p5 line — the disagreement is flagged to A in
THREADS, not overruled here). The pinned recipe also sweeps regardless of the
18-45 band (it is 45.9 m² — the band predates p5; flagged to A).

Selftest 356/0/0 on the scratch merge (b+a+c@45bdc2d). Mutation-checked:
MARGIN=0 reddens the margin test (node); dropping siteDef from gardenfly's
windForSite call reddens the venturi test (browser, exact test named).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 13:50:15 +10:00
type-two
25eefccc69 Lane B S13: kill the marked fake — garden model comes from A's garden.js everywhere
garden_probe.html drops its TEMPORARY COPY of HAIL_WEIGHT/RAIN_WEIGHT/
GARDEN_DRAIN and flies main.js's own createGarden (imported from garden.js),
so the probe's hp/state/damage-split are the model's, not a re-derivation.
balance.test.js's local GARDEN_DRAIN/W_HAIL/W_RAIN copy re-points at the
garden.js exports (A's flag on balance.test.js:38) — a future retune now
moves this suite the day it lands instead of drifting silently.

Selftest 351/0/0 on the scratch merge (b+a+c) — the constants are identical,
so no number moved; the SOURCE moved.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 13:50:15 +10:00
type-two
45bdc2d079 Lane C S13 correction: the bench flew site_02 funnel-OFF and tree-FROZEN; wild-night headline dies
D's live replay caught landmine 1: bench.js read def.wind.venturi off the
STORM def where a venturi never lives (it is SITE data, main.js:453), and the
probes never attempted it — every site_02 bench number was funnel-off, the
third harness to make B's Sprint-11 mistake. Verifying the fix exposed
landmine 2: the tools remapped anchors to a static sway:()=>pos, freezing the
gum tree whose sway is the dynamic load a tr1 rig eats (ablation on the $80
line's q4: 1.02 funnel-off/static, 1.03 funnel-on/static, 1.24 funnel-on/real
anchors). Backyard numbers matched D's UI to the decimal precisely because
p1..p4 are posts — both landmines are no-ops there.

Fix: windForSite(stormDef, siteDef, anchors) in weather.js is the one shared
wind builder (venturi + shelters, exactly main.js's wiring); all garden_bench
tools build wind through it, fly world.anchors themselves via a re-pointable
wind proxy, print the venturi in their headers, and drop the phantom 12 s
settle (commit->attach->storm is one keypress, and the settle skewed storm
sampling via SailRig's internal clock). c.test.js pins the helper with B's
strictly-raises assert against the real shipped funnel (mutation-checked).

Corrected numbers: $80 line wildnight 91.9 with q4 at 1.24-vs-1.2 rating - a
knife edge the real game falls off (D UI: q3+q4 break, 39.8 TATTERED; D's UI
is canonical there, and a corner over its rating is not a safe line either
way). Buster verdict stands (95.2 bench / 97.9 D live). Icenight 9 DEAD 2/4.
Bench still under-reads UI peaks ~5-15% on site_02 - residual in the pool,
stated in THREADS. Separation-target site_02 example withdrawn to A.

Selftest 341/0/0.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 13:08:21 +10:00
type-two
482803a480 Sprint 13 gate 1 RULINGS: p5 the clothesline post; the separation target, amended and PINNED
- backyard_01 gains p5 (5.5,-2) h2.6, honest steel NE of the bed: before it the
  yard could not beat tattered on the wild night at any price (covering quads
  need a fascia corner capped at 2.27 kN; the holding line ceilings at 61.3).
  Swept against the $80 wallet; position/height table in the site JSON.
- Separation target adopted AMENDED (ruled on D's funnel-corrected picture):
  wild night, best buyable line FULL (>66) and WIN; bare bed LOSES (<50).
  Pinned as site data (backyard_01.separation names the $75 recipe
  p5=rated + p1/p2/p3=shackle) and FLOWN by a.test through the real chain:
  shop at START_BUDGET -> commit -> attach -> skyfx -> garden.js. Measured
  68.3 FULL / 0 lost vs bare 35.7 (sep 32.6).
- Full cover stays unbuyable (covering quads still pull 6.4-6.9 kN), the
  >45 m2 floor holds, and the ice night still refuses $80 (needs $105 -
  p1/p2 miss their shackles by 0.05 kN) - night 5 stays bank-funded canon.
- New asserts: M reaches the real bus / is only advertised when real;
  anchor census now 13 (5 posts). Selftest 341/0/0.
2026-07-18 12:44:54 +10:00
type-two
b70699189c Lane C S13 gate 2.3 + D's sliver: ambient leaves from 30 km/h; hail pool hides at zero
Leaves: a pooled handful (cap 7) streaming with the wind from 8.3 m/s — the
same number D keys the player's lean on, so the yard and the body start
telling one story at one speed. Count rides a 2.5 s speed EMA so it doesn't
strobe; own seeded rng (seed ^ 0x1eaf) so the pool never shifts the crate
sequence; bit-identical under identical (dt, t) streams (asserted).
debris.clear() rewinds the layer. dev_skyfx flies the debris layer now and
warms it to the scrub point, so ?t=50 shows the leaves t=50 would have.

D's aftermath sliver, exactly as diagnosed on lane/d: the hail InstancedMesh
at count:0 with frustum culling and depthWrite off still draws instance 0's
identity matrix — a 5 cm always-on-top speck at the origin. mesh.visible now
gates on n > 0, sky.hail joins the public fx object, and a whole-storm assert
demands hidden-at-zero / shown-when-falling in both directions (gated on
floor(1300 x intensity) >= 1: a burst's first frames honestly draw nothing).

THREADS: gate-2 wrap entry — D's judging unblocked, A's M key live.
Selftest 340/0/0 (+2 tests). Mutation-checked: dropped stepLeaves, a 3 m/s
threshold, and an always-visible hail pool all go red.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 11:51:26 +10:00
type-two
c2a19df7d5 Lane C S13 gate 2.2: the front wall grounds on the horizon, ends feathered
Two QA sightings from in-yard eye height, both geometry, both reproduced on
dev_skyfx before touching anything. (1) The band stopped AT the camera's
horizontal plane, but the ground's true horizon sits ~0.6 deg below it (the
dip), so a bright sky sliver showed under the base — the floating slab. The
band now overshoots to ~12 deg below the equator; the ground occludes the
overshoot by depth, and it survives scale.y's 0.3 rise floor. (2) The arc-end
fade (sin^0.75) left the outer tenth at ~0.36 alpha — the hard vertical seam.
Now sin^1.6 with the arc widened 2.2->2.6 rad so the solid core keeps its
span while the ends drop under 0.12.

Verified by eye on dev_skyfx (southerly t=24, front 0.51): base meets the
ground line, no sliver, no seam. Selftest 338/0/0 (+1 test pinning both in
numbers). Mutation-checked: the old thetaLength and the old exponent each red.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 11:30:48 +10:00
type-two
a861151a4a Lane C S13 gate 2.1: the storm grade — the night finally looks like a night
QA played the southerly at 65 km/h under a noon-blue sky with razor midday
shadows. The arithmetic said why: sky, sun and hemi all multiplied the weather
by the author's palette (darkness 0.5 on the southerly), so the dial could
zero the weather's say — 0.69 storminess became a 0.35 nudge. The grade floors
it (storminess x lerp(0.5, 1, darkness)): a full gale now goes at least half
way to slate on any palette while the wild night keeps its authored black.
Plus the two things nothing keyed at all: the sun disc lerps toward slate and
sun.shadow.radius lerps 1->7 on storminess (PCFSoft, so it is real blur).
Deterministic — pure in t, same curve the rain uses, exposed as sky.stormGrade
above the render gate for headless reads. dispose() hands back intensity,
colour and radius exactly.

Verified by eye in dev_skyfx: southerly t=55, 18.5 m/s reads slate weather.
Selftest 337/0/0 (+1 test). Mutation-checked: the old formula and a dropped
radius line both go red.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 11:21:53 +10:00
type-two
8a3dc323bc Lane C S13: sky.setMute(on) — the tap A's M key was waiting on
One flag plus a gain write, but the flag is the point: a mute pressed on the
splash screen, before the first gesture builds the audio graph, is remembered
and honoured by unlock(). main.js already feature-detects sky.setMute, so the
M key lights itself up on this landing. audio.masterGain getter added so the
assert reads the real bus, not the flag back.

Selftest 336/0/0 (was 335, +1 test). Mutation-checked both ways: a no-op
setMute and an unlock that forgets a pre-unlock mute both go red.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 11:11:39 +10:00
type-two
7758b65331 Lane D: the player leans into the wind (gate 2.4 — as a root pose, not a clip)
The QA pass's biggest player finding: 'stands bolt upright and unbothered'
at 65 km/h. E rendered the two Mixamo lean candidates and rejected both on
screen, and proved the deeper reason a clip can't do this: _rotOnly drops
Hips.quaternion from every clip at load, so a baked lean is discarded, and
a clip's lean axis is fixed while the wind's bearing swings. So the lean is
the ROOT, the same machine as the knockdown pitch and climbY lift.

sim (player.sim.js): sim.lean 0..1 + sim.leanDir, eased over leanSecs.
Magnitude off windBase (the ~4s EMA), NOT raw windSpeed — measured: raw
strobes the posture 8-18x/min across the storms, windBase settles it to 0-2
changes per 90s. Sustained wind = posture; the gust is already the
stumble/knock event. Suppressed on your back (pitch owns the body), braced
(TakeCover is its own hunch), and up a ladder. Bands land on the storm
rating ladder: night 1 upright, 2-3 lean, 4-5 in the gale.

view (player.js): a foot-pivot tip toward leanDir, max leanMaxRad (~17deg,
a third of a knockdown's pi/2), composed under the yaw. It's the else branch
of the pitch tip by construction — the sim guarantees lean=0 whenever
pitch>0, so they never fight.

Three asserts: magnitude scales with sustained speed, a lone gust does NOT
snap you over (windBase inertia), and it's downwind + suppressed when
floored/braced/aloft. Mutation-checked: forcing lean to 0 reddens two.
Verified live at 71 km/h — leanDir dot wind = 1.0, the figure visibly
braces. Selftest 340/0/0. This is the root lean E asked me to wire first;
whether their WindPosture additive follows is a look-at-it-together call.
2026-07-18 01:33:47 +10:00
type-two
701403ab1d Sprint 13 gate 2.5: two camera fixes — spawn framing, aftermath cloth-swallow
SPAWN FRAMING. The QA pass: "a pole dead-centre through the player on every
single first impression." Measured, not eyeballed — player spawns at (0,6)
looking up the yard, and post p3 stands at (0,7), one metre behind, dead on the
view line. spawnYawFor() sweeps outward from the ideal frame (camera opposite
the bed, so the player stands in front of what they protect) and takes the
first yaw that clears every obstacle. Per YARD, off site data: site_02 spawns
elsewhere with its posts elsewhere, so a hand-tuned constant would frame the
corner block by luck.

Two numbers here are measured and both were wrong first. Clearance 0.6, not 1.1
— my first pass asked 1.1m and produced a WORSE frame than the bug, swinging
105° to stare at a fence, because the greatest distance any obstacle can have
from the camera->head line is its own distance from the player, and p3 is only
1m away, so 1.1 was unreachable by construction. maxOff 90° — a frame turned
more than a quarter-circle off the bed is no longer a frame of the bed, so the
"roomiest" fallback is bounded to the arc. The assert reproduces the 105° from
the real yard and pins that the cap brings it to 68°.

AFTERMATH CLOTH-SWALLOW. "The dead draped sail can swallow the camera whole."
The camera has collided with the house since Sprint 2; the sail was just never
in the list. While up it hangs above head height and nothing notices — but a
FAILED sail lies in the yard at head height, the one moment you most want to
look at it. refreshCameraSolids() adds the cloth to the set, called from both
rebuilds (loadSiteInto makes new world.solids, rigSail makes a new cloth; either
alone strands the camera on a disposed mesh). Its bounding sphere recomputes
every frame, so the raycast reads live geometry. Verified live: camera solids
9 -> 10 the moment a sail rigs, and the cloth is in the set.

Added camera.solids getter so that was checkable at all — "did the sail join
the set" was otherwise a claim with no seam. And hoisted sailView's declaration
with rig/rigging: loadSiteInto's boot-time call reads it before any cloth
exists, which is a TDZ throw (page goes blank) that the same block already
documents for rig/rigging.

selftest 339/0/0 (was 338).
2026-07-18 01:18:29 +10:00
type-two
d7658fb7af Lane D: ladder survives a mid-carry knockdown, and the prompt names the right bracket
SPRINT13 gate 2.6 pool, both found by the integrator's QA and both silent
(no error, no red, just a mechanic that stopped):

- The ladder left the game if the wind took you over while carrying it.
  knockdown() -> drop() nulls player.carrying but nothing told the ladder,
  so state.carried stayed true: the mesh hid (visible = !carried), pos()
  returned null so there was nothing to walk to, and canUse gated on
  !carried so it could never be picked up again. Swept the whole yard post-
  knockdown: no usable ladder offer anywhere, while ladder_place still said
  'it's by the shed'. On the corner block that silently ends the site's
  thesis (cb1/cb2 are bracket work). Fix: reconcile against the player's
  hands every frame in update() and let the ladder fall flat where it was
  lost, findable and re-takeable. Verified in the running game.

- The place label hardcoded 'the fascia' — a lie on a carport beam. Now
  keyed on anchor.type (a checked enum since Sprint 11): house -> the
  fascia, carport -> the carport bracket, unknown -> the bracket (vague but
  never false). And it stops claiming 'by the shed' once the ladder is
  dropped in the yard.

Two new asserts against the REAL createLadder, not the fake: the drop-
reconcile and the label. Mutation-checked — reverting the reconcile turns
both red on the right assertions. Selftest 337/0/0 (335 + 2).
2026-07-18 01:00:01 +10:00
type-two
6e5f4b5222 Sprint 13 gate 3: the front door — splash, pause, touch notice, Enter pinned
The URL is public, so this is the first thing a stranger meets.

ENTER, PINNED. The exploit shipped because the rule lived in a keydown closure
inside boot(), behind a canvas and a WebGL context — nowhere a test could
reach. That's WHY it went out: not carelessness, no seam. `enterCommits(phase,
cardOpen)` is a value now, asserted exhaustively over PHASES so a sixth phase
is covered the day it appears, and the safe default (may not advance) is the
one it gets. Mutation-checked: reverting the guard reddens forecast, storm and
aftermath.

SPLASH. A cold visitor used to land on a job sheet — an invoice-shaped card
from a business they'd never heard of, quoting money for a job nobody had
explained, controls revealed later on prep's help line. It's a good SECOND
card. One more .card, not a menu system: there is nothing to configure. Built
on E's letterhead because the masthead IS the game's name. boot({splash:false})
for benches and D's harness.

P PAUSE — and the test is the story. The pause lives in frame(), frame() is
only called by rAF, and rAF DOES NOT FIRE IN A HIDDEN TAB. My first probe drove
the real loop and reported success: simT advanced 0 while paused... and 0 while
running. It was measuring a frozen tab, and it would have passed no matter what
I wrote. So the rule is a value: accumulate(acc, raw, paused). Paused DRAINS
the accumulator rather than carrying it — a kept `acc` spends time that elapsed
while you were paused on the first frame after resume, which is a free sixtieth
of a second of storm and exactly how two runs of a deterministic sim come to
disagree. Storm-only, and cleared at every phase change: a pause flag left set
where P is inert would be a soft-lock built out of a comfort feature.

M MUTE — wired, honest, and not advertised yet. C's bus has no tap: createAudio
holds `master` inside skyfx's closure and exposes only unlockAudio(). Asked in
THREADS. `sky.setMute?.(on)` behind a key the splash promises would be D's
night-3 soft-lock with a keycap on it — `rigging.setWorld?.(world)` sat in this
same file for a sprint doing nothing, silently, because ?.() on a missing method
looks exactly like a call. So the UI asks before it advertises, and M lights up
by itself the day C lands the tap.

TOUCH NOTICE. The naive check is the bug: `(pointer: coarse)` asks what the
PRIMARY pointer is, so a touchscreen laptop answers coarse and gets locked out
of a game it can play — worse than the dead canvas it replaces. `(any-pointer:
fine)` asks whether a mouse exists at all. Detection errs toward letting people
in; unknown browsers get the game, not a lecture.

DEV LINE. Out from under B's anchor panel (both were top-left, typesetting on
each other), and off unless localhost or ?dev=1 — a stranger on partly.party was
reading "60 fps · storm 12.3s · debris 4" on the front door.

selftest 338/0/0 (was 335).
2026-07-17 23:59:27 +10:00
type-two
3df0d0c5d0 Merge remote-tracking branch 'origin/lane/c'
# Conflicts:
#	THREADS.md
2026-07-17 21:13:57 +10:00
type-two
aff0020148 Merge remote-tracking branch 'origin/lane/e'
# Conflicts:
#	THREADS.md
2026-07-17 21:13:57 +10:00
type-two
38b6fe9c87 Rule the gutter $90 (E's proposal adopted); teach collateralFor/wreckStructure the house; action B's effective-rating flag
Gate 3.3: collateralFor('gutter') returns {90, 'the gutter'} — canonical in
backyard_01.json beside the reasoning, GLB extras as fallback, per E's
collateralKey chain. House wreck wired on the carport's swap contract
(no-op until lane/e's GLB merges; window_glow state copied). site_02 stays
null: no house, no gutter. hud.js bars + main.js verdict now read
rating × ratingHint, matching sail.js's failure line (B's flag).
selftest 319/0/0.
2026-07-17 20:45:49 +10:00
type-two
807de80969 Wire the kid's bike: site key + loader, gnome pattern; decline the $60
Gate 3.2: bike_kid_01_v1 on backyard_01's south fence, rotYDeg 180 so the
baked -Z lean lands ON the fence — bars measured to the rail (0.286 m
reach, z 9.69 -> grip at 9.98), tyres 0.31 m clear, between posts. Unpriced
by ruling: the sim can't knock a bike over, and billing an unseen event is
the lie the invoice kills; the windward-fence pose is the honest one.
a.test pins lean direction, standoff band, and the ruling. 318/0/0.
2026-07-17 20:34:47 +10:00
type-two
3d89ce8fe8 Paste E's letterhead/invoice kit into hud.js; rule HARD YARDS + sequential ABN
Gate 3.1: the CUT block from tools/jobsheet verbatim — letterhead, billto,
brief, sched, .void, AMOUNT DUE, terms. Docket numbers shared across the
pair (JOB/INV 1040+night); week.js nights carry an addr. Cards scroll when
taller than the window (safe center + overflow). Both rulings adopted and
pinned by DOM asserts; selftest 317/0/0.
2026-07-17 20:27:18 +10:00
type-two
e5c0e3ffee skyfx: the change announces itself — a front wall in the sky (gate 3.4)
Every windchange event gets an in-world tell: a dark bank standing on the
horizon in the quarter the new wind comes FROM, rising across the 12 s
before the change and clearing after the swing, plus a low distant rumble
layer in the audio. Soft-edged via vertex alpha (the hard band read as a
floating rectangle on the bench). Deterministic off (dt, t): progress is a
pure function of t, azimuth comes from dirAt at a fixed post-change
instant. Night 2 teaches the tell at ~18 s; night 3 shows the same wall at
t=6, which is 'looks like night 2 and isn't' made visible.

dev_skyfx.html: the skyfx bench — one storm, bare ground, scrubbable
clock, so the tell can be judged by eye without playing to night 3.
Two new asserts in c.test.js (window, monotonic rise, direction, mesh
orientation, changeless storm stays clear, bit-exact determinism).
Selftest 322/0/0.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 20:24:51 +10:00
type-two
b7f065cd57 e.test: pin the gutter price band, the DOWN/UP swap truth, and anchor absence in the wreck
Five new asserts (Lane E 67 -> 72; selftest 315 -> 320):
- price exists, sits between gnome and carport, keyed to the anchors'
  collateral string, wreck carries the same bill and names its twin
- the torn gutter is DOWN in the wreck and UP in the intact house — negative
  control run: rebuilt with the ground run at eave height, selftest went red
  ('gutter_down tops out at y=2.68', 1 failed / 319 passed) while the Blender
  verify PASSed the same bad file (plan position unmoved, no box span changed);
  restored build round-tripped to identical hashes
- wreck height equals house height (a house does not fall when its gutter does)
- no fascia_anchor_* survives into the wreck
- house pair added to the shared ground-plane test

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 20:21:40 +10:00
type-two
8208c80d78 storm_envelope: the wind side of the failure envelope, per anchor (gate 2.4)
Second harness on B's post-ratingHint audit: measures what the STORM
delivers at every dressed anchor — peak speedAt, tPeak, dynamic pressure
(downdraft folded back in), dose, and Pa/hint (the wind-side failure-order
prediction under load > rating x ratingHint). No cloth, no rig, no tension:
independent by construction.

Browser front-end dresses the yard the way the game does (createWorld +
dress) and wires venturi + tree shelters exactly as main.js:446-447 does.
envelope.selftest.js wired into c.test.js, every assert written to fail if
a wiring line is deleted (sweep.selftest's pattern). Selftest 320/0/0.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 20:10:17 +10:00
type-two
d194594817 Merge remote-tracking branch 'origin/lane/b'
# Conflicts:
#	THREADS.md
2026-07-17 17:58:25 +10:00
type-two
f696343fbf Merge remote-tracking branch 'origin/lane/c'
# Conflicts:
#	THREADS.md
2026-07-17 17:58:14 +10:00