SPRINT6 gate 1's anchor lever, placed by measurement rather than by guess.
The wild night had no winnable line for a geometric reason: every anchor near
the bed (p1/p2/p3) is SOUTH of it, and nothing stands north short of the house
10 m away. So covering rigs had to span the yard and died, while rigs small
enough to survive sat beside the bed rather than over it. p4 supplies the
missing north-west corner.
Its position is swept, not chosen. Against the smallest quad covering 90% of the
bed: (-2.2,-1.2) → 44.4 m², (-3.2,-1.2) → 48.6, (-3.2,-2.0) → 51.7, beyond
z=-4 → no effect at all. Pulling it inward to 44.4 would put full coverage
INSIDE the survivable band and collapse DESIGN.md's central tension — covering
the bed has to cost risk. a.test.js's >45 m² floor is what shouts if anyone
moves it in. With the 8° rake the top anchor lands at (-3.72, -1.40), and full
coverage costs 51.6 m² against 63.5 before: a real new option, 19% cheaper,
still bigger than the 23-38 m² rigs that survive unaided.
Measured through the real $80 shop: t2+p3+p4+t2b, four shackles and a spare
($75), ends hp 58 with 1 corner lost — a WIN, where before every covering rig
lost 2-3 corners and ended at 36%. Hail damage falls 51 → 34 HP versus an
uncovered rig, so decision 13 is visibly doing its job.
Selftest 244/0/0; both yard tensions still green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The aftermath was lying. Any run under 50 hp read "the rain found what you
skimped on" — including Lane B's twisted quad that holds 4/4 corners and skimps
on nothing. The verdict is the game's entire feedback channel: DESIGN.md wants
every disaster to replay as "…the shackle, I knew about the shackle", and
blaming the wrong thing teaches the opposite of the lesson the storm just spent
90 seconds giving.
The garden now keeps its damage split by cause, because the caller was pre-summing
hail and rain into one number and that sum is exactly the information the verdict
needs and can never recover afterwards. A garden that only knows it went 100 → 39
cannot tell a player whether their hardware let go or their perfectly-held sail
simply wasn't over the bed — opposite mistakes, opposite fixes.
verdictFor() is pure and lifted to module scope so it can be asserted directly.
It picks from modes the run can PROVE: cascade (naming the weakest link as going
first, not whichever was listed first), single corner, uncovered, rain, broomed,
ponded, clean. The integrator's exact case now reads "THE GARDEN IS GONE — and
every corner held. The hail fell where your sail wasn't."
Aftermath also gains decision 13's headline: "51 HP to hail, 13 to rain".
Verified live on the reported scenario, not just in asserts. Selftest 244/0/0.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The router is a hand-maintained delegation list and it has already cost us once:
when Lane C added rainMmPerHour/rainDepthMm, it didn't forward them, and nothing
went red — every suite holds a real wind, only the GAME holds the router. Lane B's
ponding would have passed every assert it had and done nothing in the yard; the
integrator caught it by hand at merge.
The class matters more than the instance. Sprint 5's headline system is Lane C's
hailAt(), and decision 13 hangs the whole garden score off it — the same silent
swallow would make rigging look irrelevant to the garden all over again, which is
the exact thing the sprint exists to fix. The assert diffs the router against a
real wind and names what's missing. Verified it fires rather than just passing:
rebuilt Sprint 4's pre-fix router and it reports exactly rainMmPerHour,
rainDepthMm.
Garden drain now goes through sky.gardenExposure() — same arithmetic, but it's
Lane C's term to own, and decision 13 extends precisely this shape, so hail lands
as one added term rather than a rewrite. Numbers unmoved: good rig 53%.
Also re-measured Sprint 4's headline finding against a TRUE control (fresh boot,
nothing ever rigged, shadow over bed 0.000) because my original control left the
previous round's sail in the shadow grid: no-sail is 48.5% vs a good rig's 53%.
The finding stands, and decision 13's premise with it.
Selftest 209/0/0.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Posts pulled in to (-4.5,5.5)/(4.0,6.0) with p3 at (0,7), and dress() now swaps
Lane E's house_yardside and both gum trees over the graybox, adopting their baked
anchors rather than my constants (decision 6). E's fascia sits at x=-3..3, not my
guessed -5..5 — narrowing the house span by 4 m is a real part of why small quads
exist at all.
Every anchor now carries E's rating_hint: fascia 0.35 with collateral "gutter"
(they encoded DESIGN.md's "the fascia board is a lie" straight into the asset),
tree branches descending 1.0/0.88/0.76 from fork to thin limb. branch_anchor_01
keeps the t1/t2 ids so nothing referencing them breaks; the rest are added.
The yard went from 7 anchors offering nothing under 110 m² to 11 offering 34
quads in the 18-45 m² band, 8 of which shade a quarter of the bed or more.
Measured through the same storm_02: the big house-to-post span loses its
carabiner at t=3.7 s and cascades to 2/4, while a 37.7 m² tree-to-post rig at
0.85 tension survives all 90 s intact and shades 58% of the bed. That is
DESIGN.md's thesis finally standing up in the yard rather than in a doc.
Lane B's "cascade at t=0.4 s from pre-tension alone" is gone: calm peaks are now
634 N (big) and 200 N (small) against a 1200 N carabiner, and no rig breaks
before the storm starts.
Two asserts pin it, because both halves are easy to lose by accident: at least 3
riggable quads in 18-45 m² must shade the bed, AND full bed coverage must stay
above 45 m² — if a small quad ever covers the whole bed, the rigging puzzle has
no wrong answers left. Selftest 172/0/0.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
selftest.html only imports; each lane owns js/tests/<letter>.test.js. Five lanes
sharing one selftest.html would be the single guaranteed merge conflict in the
repo, so the stubs are pre-created with each lane's PLAN3D asserts written into
the header.
No rAF anywhere: it's throttled in a hidden tab, so a rAF-driven selftest would
pass only while you watch it. fixedLoop() drives time instead.
Lane A's suite covers the §5-A acceptance criteria, including "camera never
clips through house" — stated as the underlying invariant (no solid between the
player's head and the camera) so it survives Lane E swapping the house GLB.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>