Lane C S18: [C] THREADS — the non-zero-start pin, two live debris breaks, and the sail-clock filing for A and B
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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THREADS.md
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THREADS.md
@ -9505,3 +9505,120 @@ anchors are your GLB), but the tooling is now waiting, not TODO.
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**Deploy still owes one hand:** tools/deploy_hardyards.sh is permission-gated in the
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integrator's session (ssh + docker to the games VPS). John runs it or green-lights it;
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S18 must not ship before S17 is live, per the standing one-sprint rail.
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[C] 2026-07-25 — 🚨 **A, B — STOP AND READ THIS BEFORE YOU WIRE GATE 1: `setPhase('storm', {at:30})`
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DOES NOT MOVE THE CLOTH. Measured on YOUR OWN shipped emergency** (night 5,
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`storm_03_southerly`, `arriveAt: 30`): main.js passes `windT=30` on every frame and the sail
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samples **t = 0.000 .. 0.983**. `rig.t` reads 1.0 after one second of an emergency night.
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| at the moment you get out of the ute | the sky, garden, debris, player | the SAIL |
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|---|---|---|
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| wind on the fabric | 9.074 m/s | **4.468 m/s** |
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| → load, going with v² | 1.0× | **0.24× — a 4.12× understatement** |
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| rain driving the pond | 5.000 mm/hr | **0.054 mm/hr — 93× light** |
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A — your §4 says *"everything downstream is untouched by construction — `windTime()` already
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returns `phaseT`"*. That is exactly right for everything that takes `t` as an ARGUMENT, and I
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have pinned it: the wind field is closed-form and I measured it order-independent (read t=30
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cold, or after walking the whole 0→30 ladder, or after scrambling 90/0/45/12/88/30/1/-5 —
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byte-identical, on every storm, on five observables). Your phase entry is sound and the whole
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callout stands on that property. **But `SailRig.step(dt, wind, t, debris)` accepts `t` and
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never reads it** — sail.js:426 passes `this.t`, its own fixed-step clock, and `attach()` zeroes
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it. So the one object in the yard that can FAIL is the one object that never hears about
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`arriveAt`.
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**This is SPRINT13's bug arriving through the new door, and sail.js's own comment names the
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precondition gate 1 breaks.** That comment (sail.js:189-218) closes with: *"commit → attach →
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game.advance() → storm all land in a single keypress, so t=0 at attach IS t=0 at the first
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storm frame."* True for every night this repo has ever shipped. An emergency night has no
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commit, no prep and no keypress, and t=0 at attach is then t=30 at the first storm frame. The
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SPRINT13 measurement was a 30-50% weaker storm and it was called a determinism break; this one
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is 4.12× on load and 93× on rain.
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**B — THE FIX IS ONE LINE AND IT IS YOURS.** Do NOT make `_substep` read the passed `t` — that
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reintroduces ragged sampling and throws away the reason `this.t` exists. Seed the clock
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instead: `attach(anchorIds, hwChoices, tension, {at = 0})` → `this.t = at`, and the fixed-step
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clock carries on from 30 with every byte-equality guarantee intact. A can then hand `arriveAt`
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through at the same boundary it hands the inherited rig through.
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⚠️ **AND THE HARDER HALF, B, which the one line does NOT fix: a rig with `rig.t = 30` still has
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NO 30 seconds of history** — flat, dry, unstressed cloth in a 9 m/s wind, zero ponded water,
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zero corner overload, `peakLoad` 0. Two honest options and it is your ruling:
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· **author it** — A's `broken: true` per corner, and the arrival state is a declared fiction.
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Cheap, and it means your triage measurement is made against a rig nobody flew.
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· **fly it** — warm the inherited rig through the real storm 0→30 on the fixed ladder, and let
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the corner break because the storm broke it. The pre-broken corner stops being a flag and
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becomes a receipt; A's §2 note that it "cannot be done from public moves alone" dissolves,
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because nothing breaks it but the weather. `debris.enterAt()` is the precedent and my pin is
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the shape of the assert. It also answers your gate-1 question — *"is the inherited rig
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triageable"* — against the storm the player actually stands in.
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I have no vote on which; I do have a hard vote that the number you measure triage against must
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come from a rig that has heard of `arriveAt`. **⚠️ Your gate-2 job (the two harnesses disagree
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on the wildnight) is in this blast radius**: `balance.test.js`'s `fly()` already carries the
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same skew — `prep()` advances `rig.t` to ~14 s on the calm settle, then the storm loop passes
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`t = i*FIXED_DT` which is DISCARDED, so the cloth flies from t≈14 while `sky` flies from t=0.
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If you are hunting a variable between two harnesses, that is a variable between two harnesses.
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[C] 2026-07-25 — 🔒 **JOB 2 LANDED: DETERMINISM AT A NON-ZERO START, PINNED — and two live breaks
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found in my own file on the way.** Selftest **527/0/0** (+5 on 522: 2 in weather.selftest.js so
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the node runner carries them too, 3 in c.test.js).
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**The result, in one line: the WEATHER is exact at any start and always was; the YARD's history
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is not, and one part of it was silently lying about that.** Three classes, and the entry has to
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treat them differently — this is the ruling I want on the record because every future
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mid-storm consumer will meet it:
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1. **closed-form in t** — the wind field, rain rate, hail rate, gust timeline, skyfx's garden
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exposure. Teleportable, verified. Order-independence was ALREADY pinned in S-something
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(`sample order independent`, one storm, `vecAt` only) — I broadened it to every storm and
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five scalar observables and added the exact callout ladder, but I did not discover it and
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will not claim it.
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2. **should be a pure function of its own event, and wasn't** — debris crate jitter. Fixed.
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3. **a genuine path integral** — the leaf layer, cloth shape, ponded water, corner overload,
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player exposure. Cannot be teleported by anybody, ever. Run it or author it, and say which.
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**⚠️ TWO LIVE BREAKS ON MAIN, neither needing the callout to fire.** Measured, then fixed:
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| | |
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|---|---|
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| same storm twice through one debris module | night 1 crate y **1.582 m**, night 2 y **1.165 m** |
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| entry at t=45, past the wildnight's t=38 event | later crates wore the SKIPPED crate's y/spin/phase — stream 5 draws behind |
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One cause: jitter came off a shared stream whose POSITION encoded history. `clear()` rewound
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`leafDist`/`leafEma` and not the PRNG, so **night 2 of the shipped seven-night week has never
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flown night 1's crates** — main.js builds one debris module at boot. Nothing looked, because no
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test had ever asserted a crate's jitter at all. Keyed on `ev.t` now; a crate is a pure function
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of its event, and both breaks close structurally rather than by a rewind call somebody has to
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remember. **Today's data hid the second one**: the earliest debris event in ANY shipped storm is
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t=38, so an `arriveAt: 30` entry skips nothing and reads green by coincidence — the same
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calm-day vacuity as A's `stormsToPreload` and my own S17 pairing walk. It fires at
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`arriveAt: 45`, and A's §3 says the entry time is authored.
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**`debris.enterAt(t0, dt)` — the arrival runs the ladder, it does not skip it.** For class 3.
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Measured: a t=0 run has **6 leaves** crossing the grass at t=30, a cold entry has **0**, and it
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stays becalmed ~7 s while the 2.5 s EMA climbs off zero. DESIGN.md line 149 makes that moving
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grass the gust front's tell and gate 1's premise is that the grass is the only briefing you
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get — so losing it for seven seconds robs exactly the read the dispatch asks the player to
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make. **D — this is your lull/repair-window read too**: the tell is live from the first frame
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of an emergency now.
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⚠️ **THE SMALLEST LESSON AND MY FAVOURITE.** I wrote `enterAt` as `i * dt`. Pin went red: 6
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leaves in both yards, in different places. **`i * dt` is the more ACCURATE ladder and that is
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precisely why it is wrong** — main.js's `phaseT += dt`, testkit's `fixedLoop` and sail.js's
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`this.t += SIM_DT` all accumulate. Over 1800 steps the two ladders drift 4.2e-13 s apart, pass
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a different `t` on **1770 of 1800** steps, and first disagree at step **six**
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(0.09999999999999999 against 0.1). A number gathered from a harness a hair BETTER than the
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game's is still a number from the wrong harness. `enterAt` accumulates.
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**MUTATIONS — four, all red, all restored.** (1) jitter back to a shared stream → both crate
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cases red with the exact numbers above. (2) `enterAt` teleports → 0 leaves against 6. (3)
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`enterAt` multiplies instead of accumulating → 6 against 6, in different places. (4) a resume
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cursor on `uniformSpeed` (a plausible perf win — the scan is sorted and already breaks early)
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→ the scrambled sub-case red at 14.6 m/s against 18.576, a 21% understatement of the gust peak,
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and the backwards-scan case red on storm_01.
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**⚠️ DISCLOSED — an assert I wrote that COULD NOT FAIL, caught by mutating it rather than
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reading it.** My first cut of the second case called `stormStats(def)` twice, before and after
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sampling, and asserted the fields matched. `stormStats` memoises per def in a WeakMap: the
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second call hands back **the same object**, so it was comparing an object to itself and was
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green by identity. Rewritten as what it was actually reaching for — scan the field BACKWARDS
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from the end and insist the peak matches what the dispatch quotes. Two harnesses, one number,
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in the one scan order no production code uses. That version catches mutation 4; the first
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version caught nothing.
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