Add Sprint 9 plan and lane prompts: pyrrhic call, $80 win, second site

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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m3ultra 2026-07-17 14:03:45 +10:00
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> Light: support A's five aftermath cards as the week wires them. That's it — > Light: support A's five aftermath cards as the week wires them. That's it —
> your tripwires, cards, words and dawn tint from Sprint 7 are all being > your tripwires, cards, words and dawn tint from Sprint 7 are all being
> consumed this sprint. > consumed this sprint.
---
---
# SPRINT 9 prompts (the pyrrhic call, the $80 win, the second site)
Same rules: own clone, own branch, rebase onto latest main FIRST. Read
THREADS' last [I] entry then SPRINT9.md.
## Lane A — Sprint 9
> You are Lane A on SHADES 3D, Sprint 9. Rebase onto main, read SPRINT9.md.
> Rule the pyrrhic win (B and D both recommend WIN = hp>=50 with corners
> priced in aftermath — your call, wire it, give the pyrrhic ending its own
> verdict), answer C's two flagged calls in THREADS (25%-cover squeak-win,
> clean-win-without-repair), then gate 2: extract the yard into
> data/sites/backyard_01.json so world.js builds from data, and load E's
> site_02. The week gains a site per night.
## Lane B — Sprint 9
> You are Lane B on SHADES 3D, Sprint 9. Rebase onto main, read THREADS' last
> [I] and SPRINT9.md. Ship fabric choice (C's hailBlockFor + honest pricing)
> PAIRED with C's 0.40 flip in one landing; re-point balance.test's THE LINE
> to C's p1,p2,p3,p4 and assert the $80 clean win, keeping the t2-quad
> pyrrhic assert as the sacrifice-play control. With D: redesign the demoted
> settled-at-entry trend guard (held-clock windows pond forever — advance
> real storm seconds or probe rainless; integrator measurements are in the
> comment). Then build tools/site_audit/ from your quad/coverage/afford sweep
> and run it on site_02 before it ships.
## Lane C — Sprint 9
> You are Lane C on SHADES 3D, Sprint 9. Rebase onto main, read SPRINT9.md.
> Pair the 0.40 downdraft flip with B's fabric landing (your condition,
> arrived). Then site_02's wind personality: shelters/venturi as site-JSON
> data — the corner block funnels the southerly.
## Lane D — Sprint 9
> You are Lane D on SHADES 3D, Sprint 9. Rebase onto main, read SPRINT9.md.
> With B: the trend-guard redesign, and bless or amend the integrator's 600 N
> floor. Then play site_02 cold and log where the verbs break (ladder assumes
> fascia height; a carport may not have one). You remain the playtest lane.
## Lane E — Sprint 9
> You are Lane E on SHADES 3D, Sprint 9. Rebase onto main, read SPRINT9.md.
> The second site: the corner block — smaller, paling-fenced, one tree, a
> carport — anchor-poor on purpose; its personality is "nowhere to tie off".
> Deterministic factory, contact sheet, and pyrrhic-ending card support when
> A rules.

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SPRINT9.md Normal file
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# SPRINT 9 — THE PYRRHIC CALL, THE $80 WIN, AND THE SECOND SITE
*Sprint 8 delivered: the week is LIVE (nights, pips, a wallet that carries),
gate 0' closed with B's arithmetic vindicated and two graceful retractions,
and C found the thing two sprints of levers were looking for — a genuine $80
winnable line on the wild night (p1,p2,p3,p4 · hp 52 · 1 lost) that exists
only when B's porous fabric and C's 0.40 downdraft land TOGETHER. The systems
argument is over. Sprint 9 makes the three design calls it earned, then opens
DESIGN.md's book: the second site.*
Read THREADS from the last [I] entry.
## Gate 1 — three design moves, in one lane-pair each
1. **A rules the pyrrhic win.** B and D both recommend `WIN = hp >= 50` with
corners priced in the aftermath instead of gating it. Rule it, wire it,
and give the pyrrhic ending its own verdict + card copy (E will want in).
2. **B ships fabric choice; C flips 0.40 — TOGETHER, one PR-shaped landing.**
Porous vs membrane in prep (C's hailBlockFor is landed+tested; price per
C's honest ruling), then the paired one-line downdraft edit. Then B
re-points balance.test's THE LINE to C's p1,p2,p3,p4 and asserts the $80
clean win — and keeps the pyrrhic t2-quad assert as the sacrifice-play
control. C's two flagged calls (25%-cover squeak-win OK? clean win needs
no repair?) get answered in THREADS by A as part of #1.
3. **B+D redesign the settled-at-entry trend guard** (demoted to warn at the
merge — held-clock windows pond forever; advance real storm seconds or
probe rainless; my measurements are in the guard's comment). D blesses or
amends the 600 N floor while there.
## Gate 2 — THE SECOND SITE (everyone; the sprint's headline)
DESIGN.md's landscaper service starts with a second yard. Scope it as
site-as-data, not a fork of world.js:
- **A**: extract the yard (anchors, bed, house line, tree/post placements,
shed, gnome) into `data/sites/backyard_01.json`; world.js builds FROM data.
Then `site_02` loads the new one. Week gains a site field per night.
- **E**: the second site's dressing — DESIGN.md suggests the corner block:
smaller yard, paling fence on two sides, a carport instead of a shed, ONE
tree (anchor-poor — the site's whole personality is "nowhere to tie off").
Factory stays deterministic; contact sheet as always.
- **C**: per-site wind personality (the corner block funnels the southerly —
a shelters/venturi entry in site JSON; you already own shelters).
- **B**: run the quad/coverage/afford sweep on site_02 BEFORE it ships (the
p1-7.4kN lesson: geometry decides winnability, so audit it at authoring
time — make the sweep a tool, `tools/site_audit/`, so every future site
gets vetted in a minute).
- **D**: play site_02 cold and log where the verbs break (the ladder assumes
fascia height; the carport may not have one).
## Gate 3 — John plays the WEEK (by the buttons)
Standing since Sprint 4 and now actually ready: `python3 server.py`, play all
five nights with the mouse, three sentences in THREADS. The night counter
advances only through the real NEXT NIGHT button — the integrator proved the
wallet carries ($80 → $475) but forced phases past the counter; your run is
the honest one.
```
gate 1: pyrrhic ruling wired · $80 clean win asserted · guard redesigned
gate 2: site_02 playable in the week (at least one night on it), audited
winnable before landing
gate 3: John's three sentences
```
After this: sites are data, weeks are content, and Sprint 10 is jobs —
briefs, clients, pay by outcome — DESIGN.md's landscaper service proper.