The front door becomes a skin: the first-visit card grows from three doors
to six, the walked door is REMEMBERED (gs_door) and opens the same way on
every arrival, and it's re-choosable any time (right-click sky → 🚪 the
doors, or say "doors"). Each door is one DOORS registry entry + one act —
delete the entry, the door is gone.
The classics (unchanged acts): 🌱 start from zero · 🌅 first light ·
⛈ the full storm. The new gig doors:
- 🎪 the rig — walk on stage: first light applied, beat panel + GODSPEED
already open, and the sleeper fold tightened so only the ~8 liveliest
uncabled hands stay in the field (8th-liveliest flowDisp sets the bar).
- 🃏 the deal — the world deals five cables from its liveliest feeds
(family-diverse) onto a shuffled spread of ten dests, ONE card always
⚡pulsing (÷16 or ÷8); "🃏 deal again" chip; every arrival deals fresh;
each hand is an ungodly mark so ⌘Z takes it back. Voice: "deal" redeal
while the deal is your door.
- 🌒 the dawn — first light applied, then the players take the stage one
at a time (~1.25s apart, cabled first, then by liveliness, 18 arrivals),
each narrated in the ticker; cables only draw once their player is on
stage (drawCables skips hidden sources); when the entrance ends the
sleeper fold reconciles the rest.
Verified live (static serve + temp hook, removed & grep-verified 0):
six cards render; deal → exactly 5 routes, 1 pulsing, chip visible,
gs_door saved; redeal changes the hand, marks undo, ⌘Z restores the
previous hand exactly; rig → beat+GODSPEED open, field folded tight,
deal furniture closed; dawn → 24/24 hidden at curtain, players arrive
one-by-one with ticker narration and their cables, finale reconciles to
0 hidden; zero console errors; T O B G S + ⌘Z regression green;
grimoire + manual regenerated.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>