12+ layers in a flat list was unusable. ui.js now groups rows into ordered, collapsible category sections (scheme owned in ui.js so order is stable regardless of registration order); Regional — Australia collapsed by default; empty categories auto-hidden via :has(:empty). URL-state get/set layer APIs unchanged. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
137 lines
5.2 KiB
JavaScript
137 lines
5.2 KiB
JavaScript
// HUD controller: categorized collapsible layer list, per-feed status lines,
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// LIVE/SCRUBBED chip.
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const rows = new Map();
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// Category scheme is owned here so HUD order is stable regardless of layer
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// registration order. Categories collapsed-by-default are marked below.
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const CATEGORY_ORDER = ['Space', 'Air', 'Sea', 'Earth & hazards', 'Context', 'Regional — Australia'];
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const COLLAPSED_BY_DEFAULT = new Set(['Regional — Australia']);
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const CATEGORY_BY_ID = {
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satellites: 'Space', 'sat-paths': 'Space', launches: 'Space',
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aircraft: 'Air', military: 'Air', 'aircraft-mil': 'Air',
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ships: 'Sea',
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quakes: 'Earth & hazards', fires: 'Earth & hazards', gdacs: 'Earth & hazards', nws: 'Earth & hazards',
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infra: 'Context', events: 'Context',
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rfs: 'Regional — Australia',
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};
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const sections = new Map(); // category → { body }
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// Lazily create a category section, inserted in CATEGORY_ORDER position.
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function sectionFor(category) {
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if (sections.has(category)) return sections.get(category);
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const wrap = document.createElement('div');
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wrap.className = 'cat';
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if (COLLAPSED_BY_DEFAULT.has(category)) wrap.classList.add('collapsed');
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const header = document.createElement('div');
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header.className = 'cat-header';
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header.innerHTML = `<span class="cat-chevron">▾</span><span class="cat-name"></span>`;
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header.querySelector('.cat-name').textContent = category;
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header.addEventListener('click', () => wrap.classList.toggle('collapsed'));
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const body = document.createElement('div');
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body.className = 'cat-body';
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wrap.appendChild(header);
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wrap.appendChild(body);
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// Insert before the existing section that is this one's immediate successor in
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// CATEGORY_ORDER (smallest index greater than ours), so DOM order stays stable
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// regardless of registration order. Unknown categories sort last.
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const container = document.getElementById('layers');
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const ord = (c) => { const i = CATEGORY_ORDER.indexOf(c); return i < 0 ? Infinity : i; };
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const myOrder = ord(category);
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let before = null, bestOrder = Infinity;
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for (const [cat, s] of sections) {
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const idx = ord(cat);
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if (idx > myOrder && idx < bestOrder) { bestOrder = idx; before = s.wrap; }
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}
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container.insertBefore(wrap, before);
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const rec = { wrap, body };
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sections.set(category, rec);
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return rec;
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}
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// Register a layer row. Returns a handle so callers can flip the checkbox.
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// `category` is optional; a known id maps to a fixed category regardless.
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export function addLayer(id, name, defaultOn, onToggle, category) {
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const cat = CATEGORY_BY_ID[id] || category || 'Other';
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const row = document.createElement('div');
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row.className = 'layer-row';
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row.innerHTML = `
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<label>
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<input type="checkbox" ${defaultOn ? 'checked' : ''} />
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<span class="dot" data-state="${defaultOn ? 'ok' : 'off'}"></span>
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<span class="lname"></span>
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</label>
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<div class="lstatus"></div>`;
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row.querySelector('.lname').textContent = name;
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const cb = row.querySelector('input');
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cb.addEventListener('change', () => onToggle(cb.checked));
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sectionFor(cat).body.appendChild(row);
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rows.set(id, row);
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return { setChecked: (v) => { cb.checked = v; } };
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}
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// Registered layer ids, in registration order (for URL-state serialization).
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export function getLayerIds() {
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return [...rows.keys()];
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}
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// Is a layer's checkbox currently checked?
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export function getLayerChecked(id) {
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const row = rows.get(id);
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return row ? row.querySelector('input').checked : false;
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}
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// Set a layer's checkbox AND fire its onToggle (replays a real user toggle),
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// so restoring URL state actually shows/hides the layer. No-op if unchanged.
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export function setLayerChecked(id, on) {
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const row = rows.get(id);
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if (!row) return;
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const cb = row.querySelector('input');
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if (cb.checked !== on) {
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cb.checked = on;
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cb.dispatchEvent(new Event('change'));
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}
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}
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// state ∈ 'ok' | 'warn' | 'err' | 'off'
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export function setStatus(id, text, state = 'ok') {
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const row = rows.get(id);
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if (!row) return;
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row.querySelector('.lstatus').textContent = text;
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row.querySelector('.dot').dataset.state = state;
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}
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export function setLiveChip(isLive) {
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const chip = document.getElementById('live-chip');
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if (!chip) return;
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chip.textContent = isLive ? 'LIVE' : 'SCRUBBED';
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chip.title = isLive ? 'Clock is at wall-clock now' : 'Live layers paused — scrubbed off now';
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chip.dataset.state = isLive ? 'live' : 'scrub';
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}
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// Small fixed overlay for primitive picks (aircraft), which have no Cesium InfoBox.
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export function showPickOverlay(title, rowPairs) {
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const el = document.getElementById('pick-overlay');
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if (!el) return;
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el.innerHTML =
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`<div class="po-close" role="button" aria-label="close">×</div>` +
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`<div class="po-title"></div>` +
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rowPairs.map(() => `<div class="po-row"><span></span><span></span></div>`).join('');
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el.querySelector('.po-title').textContent = title;
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const rowEls = el.querySelectorAll('.po-row');
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rowPairs.forEach(([k, v], i) => {
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const spans = rowEls[i].querySelectorAll('span');
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spans[0].textContent = k;
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spans[1].textContent = v;
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});
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el.querySelector('.po-close').addEventListener('click', hidePickOverlay);
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el.hidden = false;
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}
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export function hidePickOverlay() {
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const el = document.getElementById('pick-overlay');
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if (el) el.hidden = true;
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}
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