GODSIGH/js/main.js
jing 2e061b2cdf wave2 phase 5: polish pack (military, ground tracks, URL state, screenshots)
1. Military callsigns (aircraft.js): callsigns matching CONFIG.aircraft.
   militaryPrefixes tint red regardless of altitude band and bump larger. New
   "Military filter" HUD row (default off) shows only military aircraft when on;
   status "N military of M". Pick overlay shows Military/Civil class.
2. Satellite ground track (satellites.js): selecting a satellite draws its
   sub-satellite path (height 0, ±half orbit around now) as a dashed polyline in
   the sat's colour; deselect hides it; one track at a time. Recomputed on
   demand from the satrec (no upfront precompute of 97 tracks).
3. Shareable URL state (main.js + ui.js): camera / mode / layer toggles / clock
   offset serialize to location.hash (replaceState, 1 s cadence, only on change)
   and are restored on boot; malformed hashes ignored silently.
4. Screenshot endpoint (serve.py): dev-only POST snap?name= writes a base64 PNG
   body to docs/<name>.png (name sanitized to [a-z0-9-], can't escape docs/).
   Captured docs/screenshot-data.png + screenshot-photo.png (render() called
   synchronously before toDataURL — the preserveDrawingBuffer pitfall).

README rewritten for Wave 2: quakes/fires layer rows (marked REAL), replay,
shared cache, shareable links, ground tracks, military, screenshots, updated
architecture + roadmap.

Verified in browser: 11 military of 6062 + filter; ground track 180 pts on
select / hidden on deselect; URL round-trips camera+mode+layers+clock; both
screenshots written as valid 1280x720 PNGs; subpath audit clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-13 16:53:05 +10:00

234 lines
8.7 KiB
JavaScript

// GODSIGH bootstrap: viewer, basemaps, clock, live/scrub gating, picking, and
// dynamic layer loading.
//
// LAYER CONTRACT — each module in js/layers/*.js default-exports a factory:
//
// export default function create(ctx) {
// const { viewer, CONFIG, lib, ui, Cesium, start, stop, now } = ctx;
// // register HUD row(s) with ui.addLayer(id, name, defaultOn, onToggle)
// // report progress/failure with ui.setStatus(id, text, 'ok'|'warn'|'err')
// return {
// id: 'x', // string
// onClockTick(currentTime, isLive) {}, // optional; called ~1/s
// handlePick(picked) { return false; }, // optional; true if it consumed the click
// clearPick() {}, // optional; hide any custom overlay
// };
// }
import { CONFIG } from './config.js';
import * as lib from './lib.js';
import * as ui from './ui.js';
const Cesium = window.Cesium;
// ---- clock window: now-6h .. now+6h ----
const now = Cesium.JulianDate.now();
const start = Cesium.JulianDate.addHours(now, -CONFIG.windowHours, new Cesium.JulianDate());
const stop = Cesium.JulianDate.addHours(now, CONFIG.windowHours, new Cesium.JulianDate());
const viewer = new Cesium.Viewer('cesiumContainer', {
baseLayer: false, // we manage imagery ourselves — no Cesium ion token
baseLayerPicker: false,
geocoder: false,
sceneModePicker: false,
navigationHelpButton: false,
homeButton: false,
fullscreenButton: false,
timeline: true,
animation: true,
infoBox: true,
selectionIndicator: true,
shouldAnimate: true,
});
// ---- basemaps ----
const imagery = viewer.imageryLayers;
const darkLayer = imagery.addImageryProvider(new Cesium.UrlTemplateImageryProvider({
url: CONFIG.basemaps.dark.url,
subdomains: CONFIG.basemaps.dark.subdomains,
credit: CONFIG.basemaps.dark.credit,
maximumLevel: CONFIG.basemaps.dark.maximumLevel,
}));
const photoLayer = imagery.addImageryProvider(new Cesium.UrlTemplateImageryProvider({
url: CONFIG.basemaps.photo.url,
credit: CONFIG.basemaps.photo.credit,
maximumLevel: CONFIG.basemaps.photo.maximumLevel,
}));
photoLayer.show = false;
let currentMode = 'data';
function setMode(mode) {
const photo = mode === 'photo';
currentMode = photo ? 'photo' : 'data';
photoLayer.show = photo;
darkLayer.show = !photo;
// Data Mode = flat high-contrast asset map (always readable).
// Photo Mode = realistic imagery with a live day/night terminator.
viewer.scene.globe.enableLighting = photo;
viewer.scene.globe.showGroundAtmosphere = photo;
document.getElementById('mode-data').classList.toggle('active', !photo);
document.getElementById('mode-photo').classList.toggle('active', photo);
}
document.getElementById('mode-data').addEventListener('click', () => setMode('data'));
document.getElementById('mode-photo').addEventListener('click', () => setMode('photo'));
// ---- clock configuration ----
viewer.clock.startTime = start.clone();
viewer.clock.stopTime = stop.clone();
viewer.clock.currentTime = now.clone();
viewer.clock.clockRange = Cesium.ClockRange.CLAMPED;
viewer.clock.multiplier = 1;
viewer.timeline.zoomTo(start, stop);
// ---- shareable URL state (#c=lon,lat,height,heading,pitch&m=d|p&L=on,ids&t=offsetSec) ----
function clampToWindow(jd) {
if (Cesium.JulianDate.lessThan(jd, start)) return start.clone();
if (Cesium.JulianDate.greaterThan(jd, stop)) return stop.clone();
return jd;
}
let pendingLayerList = null; // ON-layer ids from the hash, applied after layers load
function applyHashState() {
const state = { cameraApplied: false, modeApplied: false };
const raw = location.hash.replace(/^#/, '');
if (!raw) return state;
const params = new URLSearchParams(raw);
const c = params.get('c');
if (c) {
const p = c.split(',').map(Number);
if (p.length === 5 && p.every(Number.isFinite)) {
viewer.camera.setView({
destination: Cesium.Cartesian3.fromDegrees(p[0], p[1], p[2]),
orientation: { heading: Cesium.Math.toRadians(p[3]), pitch: Cesium.Math.toRadians(p[4]), roll: 0 },
});
state.cameraApplied = true;
}
}
const m = params.get('m');
if (m === 'p') { setMode('photo'); state.modeApplied = true; }
else if (m === 'd') { setMode('data'); state.modeApplied = true; }
const t = params.get('t');
if (t !== null && t !== '' && Number.isFinite(Number(t))) {
viewer.clock.currentTime = clampToWindow(
Cesium.JulianDate.addSeconds(now, Number(t), new Cesium.JulianDate()));
}
if (params.has('L')) pendingLayerList = params.get('L');
return state;
}
// Parse once at boot; malformed hashes are ignored silently.
let hashState = { cameraApplied: false, modeApplied: false };
try { hashState = applyHashState(); } catch (err) { /* ignore malformed hash */ }
// Default camera opens on the Gulf — only when the hash didn't provide one.
if (!hashState.cameraApplied) {
viewer.camera.setView({
destination: Cesium.Cartesian3.fromDegrees(CONFIG.camera.lon, CONFIG.camera.lat, CONFIG.camera.height),
});
}
function serializeState() {
const cam = viewer.camera;
const carto = cam.positionCartographic;
const lon = Cesium.Math.toDegrees(carto.longitude).toFixed(3);
const lat = Cesium.Math.toDegrees(carto.latitude).toFixed(3);
const height = Math.round(carto.height);
const heading = (((Cesium.Math.toDegrees(cam.heading) % 360) + 360) % 360).toFixed(3);
const pitch = Cesium.Math.toDegrees(cam.pitch).toFixed(3);
const mode = currentMode === 'photo' ? 'p' : 'd';
const onLayers = ui.getLayerIds().filter((id) => ui.getLayerChecked(id));
const curMs = Cesium.JulianDate.toDate(viewer.clock.currentTime).getTime();
const offset = Math.round((curMs - Date.now()) / 1000);
const t = Math.abs(offset) <= CONFIG.liveThresholdSec ? 0 : offset; // 0 = live
return `#c=${lon},${lat},${height},${heading},${pitch}&m=${mode}&L=${onLayers.join(',')}&t=${t}`;
}
function startHashSync() {
// Poll once a second; rewrite only when the serialized state actually changed
// (replaceState keeps it out of history). Covers camera, mode, layers, scrub.
setInterval(() => {
const hash = serializeState();
if (hash !== location.hash) history.replaceState(null, '', hash);
}, 1000);
}
// ---- context handed to every layer factory ----
const ctx = { viewer, CONFIG, lib, ui, Cesium, start, stop, now };
// ---- dynamic layer loading (order = draw/registration order in the HUD) ----
const LAYER_MODULES = [
'./layers/satellites.js',
'./layers/infra.js',
'./layers/events.js',
'./layers/quakes.js',
'./layers/fires.js',
'./layers/ships.js',
'./layers/aircraft.js',
];
const activeLayers = [];
async function loadLayers() {
const results = await Promise.allSettled(LAYER_MODULES.map((p) => import(p)));
results.forEach((r, i) => {
if (r.status === 'rejected') {
console.error(`[godsigh] layer ${LAYER_MODULES[i]} failed to load:`, r.reason);
return;
}
const factory = r.value.default;
if (typeof factory !== 'function') {
console.warn(`[godsigh] ${LAYER_MODULES[i]} has no default export factory yet`);
return;
}
try {
const layer = factory(ctx);
if (layer) activeLayers.push(layer);
} catch (err) {
console.error(`[godsigh] layer ${LAYER_MODULES[i]} threw during init:`, err);
}
});
}
// ---- live/scrub gating (throttled ~1/s) ----
let lastTickMs = 0;
viewer.clock.onTick.addEventListener((clock) => {
const curMs = Cesium.JulianDate.toDate(clock.currentTime).getTime();
if (lastTickMs && Math.abs(curMs - lastTickMs) < 1000) return;
lastTickMs = curMs;
const isLive = Math.abs(curMs - Date.now()) <= CONFIG.liveThresholdSec * 1000;
ui.setLiveChip(isLive);
for (const l of activeLayers) l.onClockTick?.(clock.currentTime, isLive);
});
// ---- picking: aircraft (primitives) get a custom overlay; entities use InfoBox ----
const clickHandler = new Cesium.ScreenSpaceEventHandler(viewer.scene.canvas);
clickHandler.setInputAction((movement) => {
const picked = viewer.scene.pick(movement.position);
let consumed = false;
for (const l of activeLayers) {
if (l.handlePick?.(picked)) { consumed = true; break; }
}
if (consumed) {
viewer.selectedEntity = undefined; // suppress InfoBox when a layer handled it
} else {
for (const l of activeLayers) l.clearPick?.();
}
}, Cesium.ScreenSpaceEventType.LEFT_CLICK);
if (!hashState.modeApplied) setMode('data');
ui.setLiveChip(true);
loadLayers().then(() => {
// Restore layer on/off from the hash once every layer has registered its row.
if (pendingLayerList !== null) {
const wanted = new Set(pendingLayerList.split(',').filter(Boolean));
for (const id of ui.getLayerIds()) ui.setLayerChecked(id, wanted.has(id));
}
startHashSync();
});
window.__godsigh = { viewer, ctx, activeLayers }; // debug handle