// HUD controller: layer registry, per-feed status lines, LIVE/SCRUBBED chip. const rows = new Map(); // Register a layer row. Returns a handle so callers can flip the checkbox. export function addLayer(id, name, defaultOn, onToggle) { const row = document.createElement('div'); row.className = 'layer-row'; row.innerHTML = `
`; row.querySelector('.lname').textContent = name; const cb = row.querySelector('input'); cb.addEventListener('change', () => onToggle(cb.checked)); document.getElementById('layers').appendChild(row); rows.set(id, row); return { setChecked: (v) => { cb.checked = v; } }; } // state ∈ 'ok' | 'warn' | 'err' | 'off' export function setStatus(id, text, state = 'ok') { const row = rows.get(id); if (!row) return; row.querySelector('.lstatus').textContent = text; row.querySelector('.dot').dataset.state = state; } export function setLiveChip(isLive) { const chip = document.getElementById('live-chip'); if (!chip) return; chip.textContent = isLive ? 'LIVE' : 'SCRUBBED'; chip.title = isLive ? 'Clock is at wall-clock now' : 'Live layers paused — scrubbed off now'; chip.dataset.state = isLive ? 'live' : 'scrub'; } // Small fixed overlay for primitive picks (aircraft), which have no Cesium InfoBox. export function showPickOverlay(title, rowPairs) { const el = document.getElementById('pick-overlay'); if (!el) return; el.innerHTML = `