Fixed-step world runtime, event bus wire protocol between lanes, integration seam (game.ts) with placeholder ball. Lanes A/B/C own disjoint dirs. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
22 lines
425 B
JavaScript
22 lines
425 B
JavaScript
import {
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Mesh,
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InstancedPointsNodeMaterial
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} from 'three';
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import InstancedPointsGeometry from '../geometries/InstancedPointsGeometry.js';
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class InstancedPoints extends Mesh {
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constructor( geometry = new InstancedPointsGeometry(), material = new InstancedPointsNodeMaterial() ) {
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super( geometry, material );
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this.isInstancedPoints = true;
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this.type = 'InstancedPoints';
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}
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}
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export default InstancedPoints;
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