Fixed-step world runtime, event bus wire protocol between lanes, integration seam (game.ts) with placeholder ball. Lanes A/B/C own disjoint dirs. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2 lines
116 B
JavaScript
2 lines
116 B
JavaScript
import"./modulepreload-polyfill-B5Qt9EMX.js";console.log("lane-a demo: pending — lane agent replaces this file");
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