BLOBBO/node_modules/@dimforge/rapier3d-compat/geometry/broad_phase.d.ts
type-two 969f602dd4 Foundation: vite+ts+three+rapier scaffold, frozen contracts, lane docs A-E
Fixed-step world runtime, event bus wire protocol between lanes, integration
seam (game.ts) with placeholder ball. Lanes A/B/C own disjoint dirs.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 19:55:43 +10:00

16 lines
420 B
TypeScript

import { RawBroadPhase } from "../raw";
/**
* The broad-phase used for coarse collision-detection.
*
* To avoid leaking WASM resources, this MUST be freed manually with `broadPhase.free()`
* once you are done using it.
*/
export declare class BroadPhase {
raw: RawBroadPhase;
/**
* Release the WASM memory occupied by this broad-phase.
*/
free(): void;
constructor(raw?: RawBroadPhase);
}