BLOBBO/node_modules/@dimforge/rapier3d-compat/dynamics/coefficient_combine_rule.d.ts
type-two 969f602dd4 Foundation: vite+ts+three+rapier scaffold, frozen contracts, lane docs A-E
Fixed-step world runtime, event bus wire protocol between lanes, integration
seam (game.ts) with placeholder ball. Lanes A/B/C own disjoint dirs.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 19:55:43 +10:00

14 lines
300 B
TypeScript

/**
* A rule applied to combine coefficients.
*
* Use this when configuring the `ColliderDesc` to specify
* how friction and restitution coefficient should be combined
* in a contact.
*/
export declare enum CoefficientCombineRule {
Average = 0,
Min = 1,
Multiply = 2,
Max = 3
}