Fixed-step world runtime, event bus wire protocol between lanes, integration seam (game.ts) with placeholder ball. Lanes A/B/C own disjoint dirs. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
7 lines
174 B
TypeScript
7 lines
174 B
TypeScript
import { createWorld } from './world'
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import { installGame } from './game'
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const world = await createWorld(document.getElementById('app')!)
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installGame(world)
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world.start()
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